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Searched refs:FragmentLight (Results 1 – 25 of 43) sorted by relevance

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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_FragmentLight.cpp30 NW_UT_RUNTIME_TYPEINFO_DEFINITION(FragmentLight, Light);
33 FragmentLight*
34 FragmentLight::DynamicBuilder::Create( in Create()
44 void* memory = allocator->Alloc(sizeof(FragmentLight)); in Create()
46 FragmentLight* light = new(memory) FragmentLight( in Create()
58 FragmentLight*
59 FragmentLight::Create( in Create()
62 const FragmentLight::Description& description, in Create()
72 void* memory = allocator->Alloc(sizeof(FragmentLight)); in Create()
75 FragmentLight* light = new(memory) FragmentLight( in Create()
[all …]
Dgfx_Light.cpp148 NW_ASSERT(ut::IsTypeOf<gfx::FragmentLight>(this)); in GetAnimTargetObject()
149 … ResFragmentLightData* ptr = static_cast<gfx::FragmentLight&>(*this).GetResFragmentLight().ptr(); in GetAnimTargetObject()
Dgfx_SceneBuilder.cpp204 FragmentLight::Description description; in BuildSceneObject()
211 FragmentLight* node = FragmentLight::Create( in BuildSceneObject()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_FragmentLight.h33 class FragmentLight : public Light
36 NW_DISALLOW_COPY_AND_ASSIGN(FragmentLight);
128 FragmentLight* Create(os::IAllocator* allocator);
131 FragmentLight::Description m_Description;
143 static FragmentLight* Create(
146 const FragmentLight::Description& description,
211 FragmentLight( in FragmentLight() function
214 const FragmentLight::Description& description) in FragmentLight()
223 FragmentLight( in FragmentLight() function
226 const FragmentLight::Description& description) in FragmentLight()
[all …]
Dgfx_LightSet.h31 class FragmentLight; variable
35 typedef ut::FixedSizeArray<FragmentLight*, LIGHT_COUNT> FixedFragmentLightArray;
241 void SetFragmentLight(FragmentLight* light) in SetFragmentLight()
Dgfx_ISceneVisitor.h33 class FragmentLight; variable
98 virtual void VisitFragmentLight(FragmentLight* light) = 0;
Dgfx_SceneEnvironment.h28 class FragmentLight; variable
211 void SetFragmentLight(FragmentLight* light) in SetFragmentLight()
234 const FragmentLight* GetFragmentLight(int index) const in GetFragmentLight()
Dgfx_SceneTraverser.h74 virtual void VisitFragmentLight(FragmentLight* light);
Dgfx_SceneInitializer.h95 virtual void VisitFragmentLight(FragmentLight*) {} in VisitFragmentLight() argument
/NW4C-1.2.23/demos/gfx/LowLayerDemo/
DOMakefile31 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/SimpleDemo/
DOMakefile32 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/
DOMakefile32 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleChokeDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/
DOMakefile32 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/
DOMakefile32 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/
DOMakefile33 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/
DOMakefile32 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/AnimationDemo/
DOMakefile32 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/
DOMakefile32 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv

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