Searched refs:FLAG_ROTATE_X_NOT_EXIST (Results 1 – 3 of 3) sorted by relevance
333 FLAG_ROTATE_X_NOT_EXIST = 0x1 << FLAG_ROTATE_X_NOT_EXIST_SHIFT, enumerator342 …FLAG_ROTATE_NOT_EXIST = (FLAG_ROTATE_X_NOT_EXIST | FLAG_ROTATE_Y_NOT_EXIST | FLAG_ROTATE_Z_N…978 …ransformAnimData::FLAG_CONSTANT_ROTATE_X | ResTransformAnimData::FLAG_ROTATE_X_NOT_EXIST ) // GetR…
302 transform.rotate.x = (flags & ResTransformAnimData::FLAG_ROTATE_X_NOT_EXIST) ? in EvaluateResult()
486 transform.rotate.x = (flags & anim::ResTransformAnimData::FLAG_ROTATE_X_NOT_EXIST) ? in EvaluateMemberAnim()533 const f32 rotX = (flags & anim::ResTransformAnimData::FLAG_ROTATE_X_NOT_EXIST) ? in EvaluateMemberAnim()