Searched refs:EnableFlags (Results 1 – 10 of 10) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_CalculatedTransform.cpp | 36 this->EnableFlags(CalculatedTransform::FLAG_IS_IDENTITY); in Setup() 40 this->EnableFlags(CalculatedTransform::FLAG_IS_TRANSLATE_ZERO); in Setup() 45 this->EnableFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO); in Setup() 50 this->EnableFlags(CalculatedTransform::FLAG_IS_SCALE_ONE); in Setup() 54 this->EnableFlags(CalculatedTransform::FLAG_IS_UNIFORM_SCALE); in Setup() 58 this->EnableFlags(CalculatedTransform::FLAG_IS_ROTATE_TRANSLATE_ZERO); in Setup() 85 this->EnableFlags(FLAG_IS_ROTATE_ZERO); in UpdateRotateFlags() 105 this->EnableFlags(FLAG_IS_TRANSLATE_ZERO); in UpdateTranslateFlags() 121 this->EnableFlags(FLAG_IS_ROTATE_TRANSLATE_ZERO); in UpdateCompositeFlags() 125 this->EnableFlags(FLAG_IS_IDENTITY); in UpdateCompositeFlags()
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| D | gfx_TransformAnim.cpp | 95 transform->EnableFlags(XFORM_IGNORE_S, (flagsBak & XFORM_IGNORE_S) != 0); in RestoreIgnoreFlags() 96 transform->EnableFlags(XFORM_IGNORE_R, (flagsBak & XFORM_IGNORE_R) != 0); in RestoreIgnoreFlags() 97 transform->EnableFlags(XFORM_IGNORE_T, (flagsBak & XFORM_IGNORE_T) != 0); in RestoreIgnoreFlags() 215 dst->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in BlendScaleStandard() 238 dst->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in BlendScaleAccurate() 250 transform->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in PostBlendAccurateScale() 293 dst->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in BlendRotateMatrix() 398 dst->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in OverrideTransform() 559 result->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in EvaluateMemberAnim() 607 result->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in EvaluateMemberBakedAnim() [all …]
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| D | gfx_AnimObject.cpp | 629 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult() 649 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult() 715 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult() 730 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult() 809 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult() 828 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()
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| D | gfx_ParticleSet.cpp | 532 updater.EnableFlags(Updater::FLAG_IS_HAS_CURVE_ANIM); in Create()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_CalculatedTransform.h | 195 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetTransformMatrix() 218 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetTransformMatrix() 236 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetRotateMatrix() 256 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetRotateMatrix() 272 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetScale() 281 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetScale() 292 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetTranslate() 409 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in NormalizeRotateMatrix() 432 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in RotateMatrixToQuaternion() 466 this->EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in QuaternionToRotateMatrix() [all …]
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| D | gfx_ParticleSet.h | 99 inline void EnableFlags(bit32 flags) in EnableFlags() function
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| /NW4C-1.2.23/sources/libraries/anim/ |
| D | anim_AnimBlend.cpp | 42 dst->EnableFlags(VALID_SINGLE); in Blend() 66 dst->EnableFlags(VALID_SINGLE); in Blend() 97 dst->EnableFlags(compFlag); in BlendFloatVector() 170 result->EnableFlags(compFlag); in ConvertFloatVectorToAnimResult() 204 dst->EnableFlags(compFlag); in Blend() 270 result->EnableFlags(compFlag); in ConvertToAnimResult()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmModel.cpp | 392 …transformNode->Transform().EnableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATI… in SetConstrainId() 402 …transformNode->Transform().EnableFlags(nw::gfx::CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATI… in SetConstrainId()
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| /NW4C-1.2.23/include/nw/anim/ |
| D | anim_AnimBlend.h | 87 void EnableFlags(bit32 flags) { m_Flags = ut::EnableFlag(m_Flags, flags); } in EnableFlags() function 93 void EnableFlags(bit32 flags, bool enable) in EnableFlags() function
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| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnimGroup.cpp | 346 transformNode->Transform().EnableFlags(CalculatedTransform::FLAG_IS_DIRTY); in SetValue()
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