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Searched refs:CubeFace (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResTexture.h549 enum CubeFace enum
615 ResPixelBasedImage GetImage( CubeFace face ) in GetImage()
629 const ResPixelBasedImage GetImage( CubeFace face ) const in GetImage()
643 …u32 GetLocationAddress( CubeFace face ) const { return this->GetImage( face ).GetLocationAddress()… in GetLocationAddress()
657 …void SetLocationAddress( CubeFace face, u32 address) { this->GetImage( face ).SetLocationAddress( … in SetLocationAddress()
658 …void SetLocationAddress( CubeFace face, const void* address) { this->GetImage( face ).SetLocationA… in SetLocationAddress()
Dgfx_ResGraphicsFile.h769 …::ResPixelBasedImage resImage = resCubeTexture.GetImage( nw::gfx::ResCubeTexture::CubeFace(face) ); in operator()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_OffScreenBuffer.cpp69 ResCubeTexture::CubeFace face = ResCubeTexture::CUBE_FACE_POSITIVE_X; in OffScreenBuffer()
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp750 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in VerifyCubeTextureAddress_()
822 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in SetupTextureMapperCommand()
Dgfx_ResTexture.cpp262 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Setup()
389 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Cleanup()