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Searched refs:ClearBySkyModel (Results 1 – 25 of 25) sorted by relevance

/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp482 this->ClearBySkyModel(camera); in RenderScene()
545 this->ClearBySkyModel(renderContext->GetActiveCamera()); in RenderStereoScene()
630 RenderSystem::ClearBySkyModel(const gfx::Camera* camera) in ClearBySkyModel() function in nw::demo::RenderSystem
/NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp443 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp418 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp394 s_RenderSystem->ClearBySkyModel(s_Camera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp462 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/include/nw/demo/
Ddemo_GraphicsSystem.h373 void ClearBySkyModel(const gfx::Camera* camera);
/NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp476 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp502 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp459 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp454 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp171 m_RenderSystem->ClearBySkyModel(renderContext->GetActiveCamera()); in Invoke()
1055 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp523 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp475 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp583 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp558 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp505 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp171 m_RenderSystem->ClearBySkyModel(renderContext->GetActiveCamera()); in Invoke()
1125 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp511 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp516 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp595 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp773 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp745 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp698 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()
/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp760 s_RenderSystem->ClearBySkyModel(renderContext->GetActiveCamera()); in DemoScene()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp824 s_RenderSystem->ClearBySkyModel(s_BaseCamera); in DemoScene()