| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_FrameBuffer.cpp | 39 u8 red = static_cast<u8>( 0.5f + nw::ut::Clamp(color.r, 0.0f, 1.0f) * 255.f ); in ColorToRGBA8() 40 u8 green = static_cast<u8>( 0.5f + nw::ut::Clamp(color.g, 0.0f, 1.0f) * 255.f ); in ColorToRGBA8() 41 u8 blue = static_cast<u8>( 0.5f + nw::ut::Clamp(color.b, 0.0f, 1.0f) * 255.f ); in ColorToRGBA8() 42 u8 alpha = static_cast<u8>( 0.5f + nw::ut::Clamp(color.a, 0.0f, 1.0f) * 255.f ); in ColorToRGBA8() 58 u8 red = static_cast<u8>( 0.5f + nw::ut::Clamp(color.r, 0.0f, 1.0f) * 31.f ); in ColorToRGB5A1() 59 u8 green = static_cast<u8>( 0.5f + nw::ut::Clamp(color.g, 0.0f, 1.0f) * 31.f ); in ColorToRGB5A1() 60 u8 blue = static_cast<u8>( 0.5f + nw::ut::Clamp(color.b, 0.0f, 1.0f) * 31.f ); in ColorToRGB5A1() 61 u8 alpha = static_cast<u8>( 0.5f + nw::ut::Clamp(color.a, 0.0f, 1.0f) * 1.f ); in ColorToRGB5A1() 77 u8 red = static_cast<u8>( 0.5f + nw::ut::Clamp(color.r, 0.0f, 1.0f) * 31.f ); in ColorToRGB565() 78 u8 green = static_cast<u8>( 0.5f + nw::ut::Clamp(color.g, 0.0f, 1.0f) * 63.f ); in ColorToRGB565() [all …]
|
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_BiquadFilterPresets.cpp | 614 coefIndex = ut::Clamp( coefIndex, 0, COEFFICIENTS_TABLE_SIZE-1 ); in GetCoefficients() 639 coefIndex = ut::Clamp( coefIndex, 0, COEFFICIENTS_TABLE_SIZE-1 ); in GetCoefficients() 667 coefIndex = ut::Clamp( coefIndex, 0, COEFFICIENTS_TABLE_SIZE-1 ); in GetCoefficients() 695 coefIndex = ut::Clamp( coefIndex, 0, COEFFICIENTS_TABLE_SIZE-1 ); in GetCoefficients() 723 coefIndex = ut::Clamp( coefIndex, 0, COEFFICIENTS_TABLE_SIZE-1 ); in GetCoefficients()
|
| D | snd_Util.cpp | 638 scale = ut::Clamp( scale, 0.0f, 1.0f ); in CalcLpfFreq() 687 pan = ( ut::Clamp( pan, -1.0f, 1.0f ) + 1.0f ) / 2.0f; // 0.0 - 1.0 のスケールに in CalcPanRatio() 709 ratio = ut::Clamp( ratio, 0.0f, 1.0f ); in CalcPanRatio() 713 ratio = ut::Clamp( ratio, 0.0f, 2.0f ); in CalcPanRatio() 721 surroundPan = ut::Clamp( surroundPan, 0.0f, 2.0f ) / 2.0f; // 0.0 - 1.0 のスケールに in CalcSurroundPanRatio() 727 ratio = ut::Clamp( ratio, 0.0f, 2.0f ); in CalcSurroundPanRatio() 787 dB = ut::Clamp( dB, -90.4f, 6.0f ); in CalcVolumeRatio()
|
| D | snd_Voice.cpp | 301 channelCount = ut::Clamp( channelCount, 1, CHANNEL_MAX ); in Alloc() 371 channelCount = ut::Clamp( channelCount, 1, CHANNEL_MAX ); in Alloc() 376 u32 sdkVoicePriority = ut::Clamp( priority, 0, nn::snd::VOICE_PRIORITY_NODROP ); in Alloc() 803 value = ut::Clamp( value, BIQUAD_VALUE_MIN, BIQUAD_VALUE_MAX ); in SetBiquadFilter() 1237 f32 main = mainVolume * ut::Clamp( mainSend, 0.0f, 1.0f ); in CalcMixParam() 1241 fx[ i ] = mainVolume * ut::Clamp( fxSend[ i ], 0.0f, 1.0f ); in CalcMixParam() 1392 f32 main = ut::Clamp( m_MainSend, 0.0f, 1.0f ); in CalcMixParam() 1396 fx[ i ] = ut::Clamp( m_FxSend[i], 0.0f, 1.0f ); in CalcMixParam()
|
| D | snd_MidiSequencePlayer.cpp | 136 key = static_cast<u8>( ut::Clamp( key + trackParam.transpose, 0, 127 ) ); in NoteOn() 176 key = static_cast<u8>( ut::Clamp( key + param.transpose, 0, 127 ) ); in NoteOff()
|
| D | snd_SequenceTrack.cpp | 398 = ut::Clamp( static_cast<float>( m_ParserTrackParam.pan.GetValue() ) / 63.0f, -1.0f, 1.0f ) in UpdateChannelParam() 406 … = ut::Clamp( static_cast<float>( m_ParserTrackParam.surroundPan.GetValue() ) / 63.0f, 0.0f, 2.0f ) in UpdateChannelParam()
|
| D | snd_SoundPlayer.cpp | 371 count = ut::Clamp( count, 0, m_PlayableLimit ); in SetPlayableSoundCount()
|
| D | snd_MmlParser.cpp | 112 key = ut::Clamp( key, 0, 127 ); in Parse() 433 ut::Clamp( static_cast<int>( commandArg1 ), TEMPO_MIN, TEMPO_MAX ) in CommandProc()
|
| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_Color.h | 674 return Color8( static_cast<u8>( 0.5f + nw::ut::Clamp(r, 0.0f, 1.0f) * 255.f ), in Color8() 675 static_cast<u8>( 0.5f + nw::ut::Clamp(g, 0.0f, 1.0f) * 255.f ), in Color8() 676 static_cast<u8>( 0.5f + nw::ut::Clamp(b, 0.0f, 1.0f) * 255.f ), in Color8() 677 static_cast<u8>( 0.5f + nw::ut::Clamp(a, 0.0f, 1.0f) * 255.f )); in Color8() 1041 void Clamp() { this->Clamp( 0.0f, 1.0f ); } in Clamp() function 1048 void Clamp( f32 low, f32 high ) in Clamp() function 1050 r = nw::ut::Clamp( r, low, high ); in Clamp() 1051 g = nw::ut::Clamp( g, low, high ); in Clamp() 1052 b = nw::ut::Clamp( b, low, high ); in Clamp() 1053 a = nw::ut::Clamp( a, low, high ); in Clamp() [all …]
|
| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResProceduralTexture.h | 106 enum Clamp enum 124 NW_RES_FIELD_PRIMITIVE_DECL( Clamp, ClampU ) // GetClampU(), SetClampU() 125 NW_RES_FIELD_PRIMITIVE_DECL( Clamp, ClampV ) // GetClampV(), SetClampV()
|
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_SceneHelper.h | 123 return ut::Clamp(-z / w, 0.0f, 1.0f); in CalculateDepth() 146 return ut::Clamp(-z / w, 0.0f, 1.0f); in CalculateDepth()
|
| D | gfx_ActivateCommand.h | 74 u8 r = ut::Clamp<u32>((((lhs & MASK) * (rhs & MASK)) >> 8) + (add & MASK), 0, 255); in MultAddU32Color() 75 …u8 g = ut::Clamp<u32>(((((lhs >> 8) & MASK) * ((rhs >> 8) & MASK)) >> 8) + ((add >> 8) & MASK), 0,… in MultAddU32Color() 76 …u8 b = ut::Clamp<u32>(((((lhs >> 16) & MASK) * ((rhs >> 16) & MASK)) >> 8) + ((add >> 16) & MASK),… in MultAddU32Color()
|
| D | gfx_GraphicsDevice.h | 146 s_DepthRangeNear = nw::ut::Clamp(near, 0.0f, 1.0f); in SetDepthRange() 147 s_DepthRangeFar = nw::ut::Clamp(far, 0.0f, 1.0f); in SetDepthRange()
|
| /NW4C-1.2.23/sources/libraries/snd/platform/ |
| D | snd_HardwareManagerDSP.cppi | 189 returnVolume *= ut::Clamp( m_AuxUserVolume[ i ].GetValue(), 0.0f, 1.0f ); 190 returnVolume *= ut::Clamp( m_AuxFadeVolume[ i ].GetValue(), 0.0f, 1.0f ); 212 volume = ut::Clamp( volume, 0.0f, 1.0f );
|
| D | snd_HardwareManagerAX.cppi | 156 returnVolumeFloat *= ut::Clamp( m_AuxUserVolume[ i ].GetValue(), 0.0f, 1.0f ); 157 returnVolumeFloat *= ut::Clamp( m_AuxFadeVolume[ i ].GetValue(), 0.0f, 1.0f ); 186 volume = ut::Clamp( volume, 0.0f, 1.0f );
|
| D | snd_HardwareChannelAX.cppi | 430 ratio = nw::ut::Clamp( ratio, 0.0f, 65535.0f ); 490 vol = nw::ut::Clamp( vol, 0, 0xffff );
|
| /NW4C-1.2.23/sources/libraries/io/ |
| D | io_FileStream.cpp | 106 position = ut::Clamp( position, static_cast<s64>(0), static_cast<s64>(mFileSize) ); in Skip()
|
| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundInstanceManager.h | 123 … allocPriority = ut::Clamp( allocPriority, BasicSound::PRIORITY_MIN, BasicSound::PRIORITY_MAX ); in Alloc()
|
| D | snd_SoundSystem.h | 1056 count = ut::Clamp( count, 1, NN_SND_VOICE_NUM ); in SetMaxVoiceCount()
|
| D | snd_BasicSound.h | 314 return ut::Clamp( in CalcCurrentPlayerPriority()
|
| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 440 s_SkeletalAnimWeight1 = nw::ut::Clamp(s_SkeletalAnimWeight1, 0.0f, 1.0f); in UpdateBlender() 467 s_MaterialAnimWeight1 = nw::ut::Clamp(s_MaterialAnimWeight1, 0.0f, 1.0f); in UpdateBlender()
|
| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_CameraController.cpp | 239 m_Rotate.x = nw::ut::Clamp(m_Rotate.x, -ROTATE_X_LIMIT, ROTATE_X_LIMIT); in Update()
|
| /NW4C-1.2.23/demos/snd/withSdk/sources/ |
| D | main.cpp | 66 pan = nw::ut::Clamp( pan, 0, 100 ); in PanToMixParam()
|
| /NW4C-1.2.23/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 66 pan = nw::ut::Clamp( pan, 0, 100 ); in PanToMixParam()
|
| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 306 s_StepFrame = nw::ut::Clamp(s_StepFrame, 0.0f, 50.0f); in ChangeSpeed()
|