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Searched refs:Capacity (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_ParticleContext.h106 return m_EmissionPositionWork.Capacity(); in GetEmissionWorkCapacity()
Dgfx_AnimObject.h936 NW_ASSERT(animData.GetMemberAnimSetCount() <= m_ReverseBindIndexTable.Capacity()); in ChangeAnim()
1624 NW_ASSERT(m_AnimObjects.Size() < m_AnimObjects.Capacity()); in AddAnimObject()
1683 return m_AnimObjects.Capacity(); in GetMaxAnimObjects()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResParticleCollection.h125 NW_RES_FIELD_PRIMITIVE_DECL( s32, Capacity )
/NW4C-1.2.23/include/nw/ut/
Dut_MoveArray.h542 int Capacity() const { return this->capacity(); } in Capacity() function