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Searched refs:BIT64_MATERIAL_PRIORITY_MASK (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_RenderElement.h97 BIT64_MATERIAL_PRIORITY_MASK = (1 << BIT64_MATERIAL_PRIORITY_BIT_SIZE) - 1, enumerator
180 static_cast<KeyType>(priority & BIT64_MATERIAL_PRIORITY_MASK) in SetPriorityForDetailedMaterial()