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/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp671 const u8 ALIGNMENT = 128; in Create() local
673 void* bufferMemory = allocator->Alloc(byteCount, ALIGNMENT); in Create()
768 const u8 ALIGNMENT = 128; in Create() local
770 void* bufferMemory = allocator->Alloc(byteCount, ALIGNMENT); in Create()