Searched refs:tabIndex (Results 1 – 6 of 6) sorted by relevance
48 if (!tabIndex || tabSubIndex != -1) in UpdateTabbing()51 peripheral->CursorX() = tabIndex->object->x + tabIndex->window->GetX(); in UpdateTabbing()52 peripheral->CursorY() = tabIndex->object->y + tabIndex->window->GetY(); in UpdateTabbing()55 if (peripheral->CursorY() > tabIndex->window->GetTop()) in UpdateTabbing()57 tabIndex->window->GetOffY() -= peripheral->CursorY() - tabIndex->window->GetTop(); in UpdateTabbing()59 if (tabIndex->window->GetOffY() < 0) in UpdateTabbing()60 tabIndex->window->GetOffY() = 0; in UpdateTabbing()62 tabIndex->window->GetMaster()->scrollBar->pos = tabIndex->window->GetOffY(); in UpdateTabbing()64 peripheral->CursorY() = tabIndex->object->y + tabIndex->window->GetY(); in UpdateTabbing()67 if (peripheral->CursorY() < tabIndex->window->GetBottom()) in UpdateTabbing()[all …]
15 …1), windowDragging(false), oldWindowX(0), oldWindowY(0), cursorTime(0), tabIndex(NULL), tabSubInde… in WindowManager()85 tabIndex = NULL; in UpdateInput()93 tabIndex = NULL; in UpdateInput()98 if (tabIndex) in UpdateInput()102 tabIndex = tabIndex->next; in UpdateInput()109 tabIndex = tabIndex->prev; in UpdateInput()120 tabIndex = &dummyWindow.dummyTab; in UpdateInput()277 if (tabIndex) in Update()278 BringWindowToFront(tabIndex->window); in Update()283 if (!peripheral->PositivePressed() || tabIndex) in Update()[all …]
66 TabObject* tabIndex; member
236 TabObject*& TabIndex() {return (window->manager->tabIndex);} in TabIndex()