Searched refs:dwDepth (Results 1 – 2 of 2) sorted by relevance
45 u32 dwDepth; // the depth if this is a volume texture member
102 pSurface->depth = pDDSD->dwDepth; in GetGX2TextureInfo()107 pSurface->depth = pDDSD->dwDepth; in GetGX2TextureInfo()421 int nMaxSlices = pDDSD->dwDepth; in GenericLoadFunction()492 u32 dwDepth; in PreLoopFourCC() local511 dwDepth = pSurface->depth; in PreLoopFourCC()514 dwPixels += dwWidth * dwHeight * dwDepth; in PreLoopFourCC()517 dwDepth = dwDepth>1 ? dwDepth>>1 : 1; in PreLoopFourCC()1196 ddsd2.dwDepth = pSurface->depth; in SetupDDSD()1202 ddsd2.dwDepth = pSurface->depth; in SetupDDSD()1232 ddsd2.dwDepth = pSurface->depth; in SetupDDSD_DDS10()[all …]