Searched refs:csCopy (Results 1 – 1 of 1) sorted by relevance
1218 GX2ComputeShader csCopy; in GFDCreateBlockRelocateHeaderCSH() local1219 memcpy(&csCopy, pCS, sizeof(GX2ComputeShader)); in GFDCreateBlockRelocateHeaderCSH()1225 …zeof(GX2ComputeShader) + csCopy.numUniformBlocks * sizeof(GX2UniformBlock) + csCopy.numUniforms * … in GFDCreateBlockRelocateHeaderCSH()1234 int nElements = 10 + csCopy.numUniformBlocks + csCopy.numUniforms + csCopy.numSamplers; in GFDCreateBlockRelocateHeaderCSH()1251 size = GFDRepackComputeShaderFor32Bit(&csCopy, &csCopy32); in GFDCreateBlockRelocateHeaderCSH()1258 …GFDUniformBlock *pUB = (GFDUniformBlock *) malloc(sizeof(GFDUniformBlock)*csCopy.numUniformBlocks); in GFDCreateBlockRelocateHeaderCSH()1264 size = GFDRepackUniformBlockArrayFor32Bit(csCopy.uniformBlocks, pUB, csCopy.numUniformBlocks); in GFDCreateBlockRelocateHeaderCSH()1267 …pAddr[nE] = (csCopy.numUniformBlocks == 0) ? 0 : pOffset[oMain] + (u32)&csCopy32.uniformBlocks - … in GFDCreateBlockRelocateHeaderCSH()1272 GFDUniformVar *pUV = (GFDUniformVar *) malloc(sizeof(GFDUniformVar)*csCopy.numUniforms); in GFDCreateBlockRelocateHeaderCSH()1278 size = GFDRepackUniformVarArrayFor32Bit(csCopy.uniformVars, pUV, csCopy.numUniforms); in GFDCreateBlockRelocateHeaderCSH()[all …]