Searched refs:swizzle (Results 1 – 10 of 10) sorted by relevance
35 if ( ((pSurf->swizzle >> 16) & 0xFF) <= mipLevel ) in GX2UTGetSurfaceMipSliceSwizzle()38 u32 swizzle = GX2GetSurfaceSwizzle((GX2Surface*)pSurf); in GX2UTGetSurfaceMipSliceSwizzle() local39 u32 channel_swizzle = swizzle & 1; // bit 0 in GX2UTGetSurfaceMipSliceSwizzle()40 u32 bank_swizzle = (swizzle & 6) >> 1; // bit 1-2 in GX2UTGetSurfaceMipSliceSwizzle()82 swizzle = channel | (bank << 1); in GX2UTGetSurfaceMipSliceSwizzle()84 return swizzle; in GX2UTGetSurfaceMipSliceSwizzle()94 if ( ((pSurf->swizzle >> 16) & 0xFF) <= mipLevel ) in GX2UTGetSurfaceMipSliceTileMode()
47 u32 swizzle; member88 pTXout32->surface.swizzle = pTXin64->surface.swizzle; in GFDRepackTexture32Bit()124 pTXout64->surface.swizzle = pTXin32->surface.swizzle; in GFDRepackTexture64Bit()
206 colorBuffer->surface.swizzle = 0; in DEMOGfxInitColorBufferEx()244 depthBuffer->surface.swizzle = 0; in DEMOGfxInitDepthBufferEx()
127 u32 swizzle; member522 colorBuffer->surface.swizzle = 0; in _GX2InitColorBuffer()670 depthBuffer->surface.swizzle = 0; in GX2InitDepthBuffer()1150 void GX2API GX2SetSurfaceSwizzle(GX2Surface *surface, u32 swizzle);
188 texture->surface.swizzle = 0; in GX2InitTexture()
370 gx2Surface->swizzle = 0; in GX2UTInitSurfaceStruct()
344 … printf(" swizzle = %d, 0x%X\n", pGx2Textures->surface.swizzle, pGx2Textures->surface.swizzle); in PrintTextureSurfaceInfo()
284 DEMOCaptureData.colorBuffer.surface.swizzle = 0; in DEMOCaptureInit()