Searched refs:s_ticks (Results 1 – 1 of 1) sorted by relevance
175 static u32 s_ticks; variable236 s_ticks = 0; in SceneInit()260 ++s_ticks; in SceneUpdate()709 if(s_ticks % 15 == 14) in SceneDraw()718 if(s_ticks % 15 == 14) in SceneDraw()