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Searched refs:pVertexShader (Results 1 – 17 of 17) sorted by relevance

/CafeSDK-2.12.13/system/src/lib/gx2ut/
Dgx2utExpandColor.cpp46 const GX2VertexShader *pVertexShader; member
88 g_expandColorShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTExpandAAColorInit()
92 g_expandColorShader[i].pVertexShader->shaderPtr, in GX2UTExpandAAColorInit()
93 g_expandColorShader[i].pVertexShader->shaderSize); in GX2UTExpandAAColorInit()
95 GX2NotifyMemAlloc(g_expandColorShader[i].pVertexShader->shaderPtr, in GX2UTExpandAAColorInit()
96 g_expandColorShader[i].pVertexShader->shaderSize, in GX2UTExpandAAColorInit()
110 (u32)GX2GetVertexUniformVarOffset(g_expandColorShader[i].pVertexShader, "u_positions"); in GX2UTExpandAAColorInit()
141 GX2SetVertexShader(g_expandColorShader[shaderIdx].pVertexShader); in GX2UTExpandAAColorBufferOp()
Dgx2utExpandDepth.cpp46 const GX2VertexShader *pVertexShader; member
88 g_expandDepthShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTExpandDepthInit()
92 g_expandDepthShader[i].pVertexShader->shaderPtr, in GX2UTExpandDepthInit()
93 g_expandDepthShader[i].pVertexShader->shaderSize); in GX2UTExpandDepthInit()
95 GX2NotifyMemAlloc(g_expandDepthShader[i].pVertexShader->shaderPtr, in GX2UTExpandDepthInit()
96 g_expandDepthShader[i].pVertexShader->shaderSize, in GX2UTExpandDepthInit()
110 (u32)GX2GetVertexUniformVarOffset(g_expandDepthShader[i].pVertexShader, "u_positions"); in GX2UTExpandDepthInit()
163 GX2SetVertexShader(g_expandDepthShader[shaderIdx].pVertexShader); in GX2UTExpandDepthBufferOp()
Dgx2utConvertDepth.cpp47 const GX2VertexShader *pVertexShader; member
89 g_expandDepthShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTConvertDepthInit()
93 g_expandDepthShader[i].pVertexShader->shaderPtr, in GX2UTConvertDepthInit()
94 g_expandDepthShader[i].pVertexShader->shaderSize); in GX2UTConvertDepthInit()
96 GX2NotifyMemAlloc(g_expandDepthShader[i].pVertexShader->shaderPtr, in GX2UTConvertDepthInit()
97 g_expandDepthShader[i].pVertexShader->shaderSize, in GX2UTConvertDepthInit()
111 (u32)GX2GetVertexUniformVarOffset(g_expandDepthShader[i].pVertexShader, "u_positions"); in GX2UTConvertDepthInit()
177 GX2SetVertexShader(g_expandDepthShader[shaderIdx].pVertexShader); in GX2UTConvertDepthBufferToTextureSurfaceOp()
Dgx2utResolve.cpp47 const GX2VertexShader *pVertexShader; member
89 g_resolveColorShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTResolveColorInit()
93 g_resolveColorShader[i].pVertexShader->shaderPtr, in GX2UTResolveColorInit()
94 g_resolveColorShader[i].pVertexShader->shaderSize); in GX2UTResolveColorInit()
96 GX2NotifyMemAlloc(g_resolveColorShader[i].pVertexShader->shaderPtr, in GX2UTResolveColorInit()
97 g_resolveColorShader[i].pVertexShader->shaderSize, in GX2UTResolveColorInit()
111 (u32)GX2GetVertexUniformVarOffset(g_resolveColorShader[i].pVertexShader, "u_positions"); in GX2UTResolveColorInit()
165 GX2SetVertexShader(g_resolveColorShader[shaderIdx].pVertexShader); in GX2UTResolveAAColorBufferRectOp()
Dgx2utCopy.cpp90 const GX2VertexShader *pVertexShader; member
158 g_copySurfaceShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTCopySurfaceRectInit()
162 g_copySurfaceShader[i].pVertexShader->shaderPtr, in GX2UTCopySurfaceRectInit()
163 g_copySurfaceShader[i].pVertexShader->shaderSize); in GX2UTCopySurfaceRectInit()
165 GX2NotifyMemAlloc(g_copySurfaceShader[i].pVertexShader->shaderPtr, in GX2UTCopySurfaceRectInit()
166 g_copySurfaceShader[i].pVertexShader->shaderSize, in GX2UTCopySurfaceRectInit()
180 (u32)GX2GetVertexUniformVarOffset(g_copySurfaceShader[i].pVertexShader, "u_positions"); in GX2UTCopySurfaceRectInit()
182 (u32)GX2GetVertexUniformVarOffset(g_copySurfaceShader[i].pVertexShader, "u_texCoords"); in GX2UTCopySurfaceRectInit()
441 GX2SetVertexShader(g_copySurfaceShader[shaderIdx].pVertexShader); in GX2UTCopySurfaceRectOp()
Dgx2utClear.cpp46 const GX2VertexShader *pVertexShader; member
98 g_clearSurfaceShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTClearSurfaceRectInit()
102 g_clearSurfaceShader[i].pVertexShader->shaderPtr, in GX2UTClearSurfaceRectInit()
103 g_clearSurfaceShader[i].pVertexShader->shaderSize); in GX2UTClearSurfaceRectInit()
105 GX2NotifyMemAlloc(g_clearSurfaceShader[i].pVertexShader->shaderPtr, in GX2UTClearSurfaceRectInit()
106 g_clearSurfaceShader[i].pVertexShader->shaderSize, in GX2UTClearSurfaceRectInit()
120 (u32)GX2GetVertexUniformVarOffset(g_clearSurfaceShader[i].pVertexShader, "u_positions"); in GX2UTClearSurfaceRectInit()
677 GX2SetVertexShader(g_clearSurfaceShader[shaderIdx].pVertexShader); in GX2UTClearRectOp()
835 GX2SetVertexShader(g_clearSurfaceShader[shaderIdx].pVertexShader); in GX2UTInvalidateHiStencilRect()
/CafeSDK-2.12.13/system/include/cafe/gfd/
DgfdFormat.h30 GX2VertexShader *pVertexShader; ///< Pointer to GX2VertexShader structure member
38 GX2VertexShader *pVertexShader; ///< Pointer to GX2VertexShader structure member
47 const char *pVertexShader; ///< Pointer to GX2VertexShader source string member
/CafeSDK-2.12.13/system/src/lib/gfd/headers/cafe/gfd/
DgfdFormat.h30 GX2VertexShader *pVertexShader; ///< Pointer to GX2VertexShader structure member
38 GX2VertexShader *pVertexShader; ///< Pointer to GX2VertexShader structure member
47 const char *pVertexShader; ///< Pointer to GX2VertexShader source string member
/CafeSDK-2.12.13/system/src/lib/demo/
DdemoGfxShader.c28 if(!DEMOGFDReadVertexShader(&pShader->pVertexShader, index, pData)) in DEMOGfxLoadShaders()
63 u32 location = (u32)GX2GetVertexAttribVarLocation(pShader->pVertexShader, name); in DEMOGfxInitShaderAttribute()
90 (u32)GX2GetVertexSamplerVarLocation(pShader->pVertexShader, name); in DEMOGfxGetVertexShaderSamplerLocation()
159 (u32)GX2GetVertexUniformVarOffset(pShader->pVertexShader, name); in DEMOGfxGetVertexShaderUniformLocation()
201 GX2UniformBlock *block = GX2GetVertexUniformBlock(pShader->pVertexShader, name); in DEMOGfxGetVertexShaderUniformBlockLocation()
296 if(pShader->pVertexShader) in DEMOGfxFreeShaders()
297 DEMOGFDFreeVertexShader(pShader->pVertexShader); in DEMOGfxFreeShaders()
DdemoFont.c556 GX2RSetBufferName(&pShader->pVertexShader->shaderProgram, "demoFont VS"); in InitShader()
652 s_Shader.pVertexShader, in DEMOFontAddInstance()
/CafeSDK-2.12.13/system/src/tool/gfx/projects/gfd/
DgfdFileShader.cpp1676 shaders.pVertexShader = pShadersOrig->pVertexShader; in GFDWriteFileShader()
1738 if(NULL != pShaders[count].pVertexShader) in GFDWriteFileShader2()
1740 … if(!GFDWriteFileVertexShaderBlock(fpout, swapMode, alignMode, pShaders[count].pVertexShader)) in GFDWriteFileShader2()
1803 shaders.pVertexShader = pShadersOrig->pVertexShader; in GFDAppendWriteFileShader()
1867 if(NULL != pShaders[count].pVertexShader) in GFDAppendWriteFileShader2()
1869 … if(!GFDWriteFileVertexShaderBlock(fpout, swapMode, alignMode, pShaders[count].pVertexShader)) in GFDAppendWriteFileShader2()
2095 if(NULL != pShaders->pVertexShader) in GFDWriteFileShaderAsCodeWithSource()
2103 (u32 *) pShaders->pVertexShader->initialValues, in GFDWriteFileShaderAsCodeWithSource()
2104 … pShaders->pVertexShader->numInitialValues * sizeof(GX2UniformInitialValue), ""); in GFDWriteFileShaderAsCodeWithSource()
2109 int nElem = (pShaders->pVertexShader->shaderSize + 0x3) / 4; in GFDWriteFileShaderAsCodeWithSource()
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/CafeSDK-2.12.13/system/include/cafe/demo/
DdemoGfxShader.h118 GX2VertexShader *pVertexShader; member
/CafeSDK-2.12.13/system/src/lib/demo/headers/cafe/demo/
DdemoGfxShader.h118 GX2VertexShader *pVertexShader; member
/CafeSDK-2.12.13/system/src/tool/gfx/projects/gshCompile/
DgshCompile.cpp1018 shader1.pVertexShader = pShaders->pVertexShader; in WriteFileShader()
1041 shader1.pVertexShader = pShaders->pVertexShader; in AppendWriteFileShader()
1064 shader1.pVertexShader = pShaders->pVertexShader; in WriteFileShaderAsCode()
1166 shaders.pVertexShader = &compileOutput.gx2Program.vs; in main()
/CafeSDK-2.12.13/system/src/lib/gx2ut/headers/cafe/gx2ut/
Dgx2utInline.h251 …2UTCreateGeometryShaderInputRingBuffer(GX2RBuffer* gx2Buffer, const GX2VertexShader *pVertexShader) in GX2UTCreateGeometryShaderInputRingBuffer() argument
253 u32 byteCount= GX2CalcGeometryShaderInputRingBufferSize(pVertexShader->ringItemsize); in GX2UTCreateGeometryShaderInputRingBuffer()
/CafeSDK-2.12.13/system/include/cafe/gx2ut/
Dgx2utInline.h251 …2UTCreateGeometryShaderInputRingBuffer(GX2RBuffer* gx2Buffer, const GX2VertexShader *pVertexShader) in GX2UTCreateGeometryShaderInputRingBuffer() argument
253 u32 byteCount= GX2CalcGeometryShaderInputRingBufferSize(pVertexShader->ringItemsize); in GX2UTCreateGeometryShaderInputRingBuffer()
/CafeSDK-2.12.13/system/src/tool/gfx/projects/SLConverter/DeferredTest/
DdeferredRendering.cpp775 GeometryPass.shaders.pVertexShader, in GeometryPassDraw()
854 LightingPass.shaders.pVertexShader, in LightingPassDraw()
912 BuffersPass.shaders.pVertexShader, in BuffersPassDraw()