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Searched refs:object (Results 1 – 9 of 9) sorted by relevance

/CafeSDK-2.12.13/system/include/cafe/mem/
Dlist.h100 void* object);
104 void* object);
109 void* object);
113 void* object);
117 void* object);
121 void* object);
/CafeSDK-2.12.13/system/src/lib/demo/demowin/
Ddemowin_tabbing.cpp14 void TabObject::Add(Window* window, MenuItem* object, bool active) in Add() argument
27 this->object = object; in Add()
51 peripheral->CursorX() = tabIndex->object->x + tabIndex->window->GetX(); in UpdateTabbing()
52 peripheral->CursorY() = tabIndex->object->y + tabIndex->window->GetY(); in UpdateTabbing()
64 peripheral->CursorY() = tabIndex->object->y + tabIndex->window->GetY(); in UpdateTabbing()
76 peripheral->CursorY() = tabIndex->object->y + tabIndex->window->GetY(); in UpdateTabbing()
99 if (tabIndex->active && tabIndex->object->Active()) in ForceValidTabForward()
175 if (tabIndex->active && tabIndex->object->Active()) in ForceValidTabBack()
Ddemowin_double_combo_box.cpp95 if (TabIndex() && TabIndex()->object == this && this->status >= 3 && LeftTriggered()) in Update()
110 while (TabIndex()->object != this) in Update()
152 if (TabIndex()->object != this) in Update()
258 if (TabIndex()->object != this) in Update()
Ddemowin_combo_box.cpp109 while (TabIndex()->object != this) in Update()
117 if (TabIndex()->object != this) in Update()
/CafeSDK-2.12.13/system/src/build/make/
Deppcadddepend_cygwin.sed8 # delete the object file and leading colon
Deppccleandepend_cygwin.sed26 # The actual source file is already a dependency of the object, so no need to list it again.
/CafeSDK-2.12.13/system/src/lib/demo/headers/cafe/demo/demowin/
Ddemowin_assets.h229 void Add(Window* window, MenuItem* object, bool active = true);
233 MenuItem* object; member
/CafeSDK-2.12.13/system/include/cafe/demo/demowin/
Ddemowin_assets.h229 void Add(Window* window, MenuItem* object, bool active = true);
233 MenuItem* object; member
/CafeSDK-2.12.13/system/bin/tool/mastering/Ionic.Zip.dll_licenses/
DLicense.txt29 …stribution. If you distribute any portion of the software in compiled or object code form, you may…