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Searched refs:worldPositionZ (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/
Ddemo_TrianglesRenderData.h445 …oid SetWorldPosition(const f32 worldPositionX, const f32 worldPositionY, const f32 worldPositionZ);
456 …anslateWorldPosition(const f32 worldPositionX, const f32 worldPositionY, const f32 worldPositionZ);
467 void GetWorldPosition(f32& worldPositionX, f32& worldPositionY, f32& worldPositionZ);
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/
Ddemo_TrianglesRenderData.cpp716 …ata::SetWorldPosition(const f32 worldPositionX, const f32 worldPositionY, const f32 worldPositionZ) in SetWorldPosition() argument
720 m_PositionZ = worldPositionZ; in SetWorldPosition()
723 …ranslateWorldPosition(const f32 worldPositionX, const f32 worldPositionY, const f32 worldPositionZ) in TranslateWorldPosition() argument
727 m_PositionZ += worldPositionZ; in TranslateWorldPosition()
730 …rianglesRenderData::GetWorldPosition(f32& worldPositionX, f32& worldPositionY, f32& worldPositionZ) in GetWorldPosition() argument
734 worldPositionZ = m_PositionZ; in GetWorldPosition()