Searched refs:worldPositionZ (Results 1 – 2 of 2) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/ |
| D | demo_TrianglesRenderData.h | 445 …oid SetWorldPosition(const f32 worldPositionX, const f32 worldPositionY, const f32 worldPositionZ); 456 …anslateWorldPosition(const f32 worldPositionX, const f32 worldPositionY, const f32 worldPositionZ); 467 void GetWorldPosition(f32& worldPositionX, f32& worldPositionY, f32& worldPositionZ);
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/ |
| D | demo_TrianglesRenderData.cpp | 716 …ata::SetWorldPosition(const f32 worldPositionX, const f32 worldPositionY, const f32 worldPositionZ) in SetWorldPosition() argument 720 m_PositionZ = worldPositionZ; in SetWorldPosition() 723 …ranslateWorldPosition(const f32 worldPositionX, const f32 worldPositionY, const f32 worldPositionZ) in TranslateWorldPosition() argument 727 m_PositionZ += worldPositionZ; in TranslateWorldPosition() 730 …rianglesRenderData::GetWorldPosition(f32& worldPositionX, f32& worldPositionY, f32& worldPositionZ) in GetWorldPosition() argument 734 worldPositionZ = m_PositionZ; in GetWorldPosition()
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