Searched refs:s_TextureAlpha (Results 1 – 1 of 1) sorted by relevance
66 GLuint s_TextureAlpha; variable175 glBindTexture(GL_TEXTURE_2D, s_TextureAlpha); in DrawDisplay0()451 glGenTextures(1, &s_TextureAlpha); in Initialize()463 glBindTexture(GL_TEXTURE_2D, s_TextureAlpha); in Initialize()