| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 56 const u32 s_HeapSize = 0x200000; variable 77 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 78 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 40 const u32 s_HeapSize = 0x200000; variable 61 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 62 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 67 const u32 s_HeapSize = 0x400000; variable 246 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 247 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 58 const u32 s_HeapSize = 0x200000; variable 271 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 272 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/ |
| D | EarlyDepthTestSample.cpp | 96 const u32 s_HeapSize = 0x200000; variable 374 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 375 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 56 const u32 s_HeapSize = 0x200000; variable 146 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 147 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 72 const u32 s_HeapSize = 0x200000; variable 380 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 381 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 82 const u32 s_HeapSize = 0x400000; variable 356 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 357 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 73 const u32 s_HeapSize = 0x200000; variable 93 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 94 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/ |
| D | LightingAniso.cpp | 84 const u32 s_HeapSize = 0x200000; variable 408 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 409 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/ |
| D | LightingSss.cpp | 79 const u32 s_HeapSize = 0x200000; variable 459 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 460 setMemoryHeap(s_HeapForMalloc, s_HeapSize); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/ |
| D | LightingMicrofacet.cpp | 72 const u32 s_HeapSize = 0x200000; variable 433 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/ |
| D | CommandBufferJump.cpp | 91 const u32 s_HeapSize = 0x200000; variable 576 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
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