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Searched refs:s_GxHeapSize (Results 1 – 25 of 34) sorted by relevance

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/CTR-SDK-4.2.7-SampleDemos/gx/Demo/Draw2d/
Dgx_Draw2d.cpp36 const u32 s_GxHeapSize = 0x800000; variable
50 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
52 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/demo1/
Ddemo1.cpp52 const u32 s_GxHeapSize = 0x800000; in StartDemo() local
70 uptr heapForGx = reinterpret_cast<uptr>(appHeap.Allocate(s_GxHeapSize)); in StartDemo()
72 s_RenderSystem.Initialize(heapForGx, s_GxHeapSize); in StartDemo()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/
DLineSimple.cpp50 const u32 s_GxHeapSize = 0x400000; variable
138 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
140 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/
Dgx_AlphaTest.cpp87 const u32 s_GxHeapSize = 0x400000; variable
228 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
229 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/
DClipEquation.cpp59 const u32 s_GxHeapSize = 0x400000; variable
199 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
201 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/
Dgx_Draw3d.cpp33 const u32 s_GxHeapSize = 0x400000; variable
86 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
88 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGasColorSimple.cpp55 const u32 s_GxHeapSize = 0x400000; variable
72 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
74 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGasColorOptimal.cpp39 const u32 s_GxHeapSize = 0x400000; variable
56 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
58 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/
Dgx_DrawTexture2d.cpp36 const u32 s_GxHeapSize = 0x400000; variable
108 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
110 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/
Dgx_CommandCacheSimple.cpp55 const u32 s_GxHeapSize = 0x400000; variable
112 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
114 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
DLightingDistanceAtte.cpp66 const u32 s_GxHeapSize = 0x400000; variable
241 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
243 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/
DTriangleSimple.cpp40 const u32 s_GxHeapSize = 0x400000; variable
257 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
259 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/
Dgx_CommandCacheVSUniformFrame.cpp56 const u32 s_GxHeapSize = 0x800000; variable
127 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
129 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/
Dgx_CommandCacheVSUniformModel.cpp65 const u32 s_GxHeapSize = 0x800000; variable
137 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
139 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/
DFog.cpp105 const u32 s_GxHeapSize = 0x400000; variable
368 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
370 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/
DLightingSpotAtte.cpp57 const u32 s_GxHeapSize = 0x400000; variable
266 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
268 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/
DLightingMicrofacet.cpp71 const u32 s_GxHeapSize = 0x400000; variable
428 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
430 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
434 setMemoryHeap(s_HeapForMalloc, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Cmd/TriangleSimpleCmd/
Dgx_TriangleSimpleCmd.cpp45 const u32 s_GxHeapSize = 0x400000; variable
95 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
104 demo::InitializeMemoryManager(s_HeapForGx, s_GxHeapSize); in InitializeGraphics()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/
DLightingVertex.cpp96 const u32 s_GxHeapSize = 0x400000; variable
303 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
305 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/
DEarlyDepthTestSample.cpp95 const u32 s_GxHeapSize = 0x800000; variable
369 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
371 demo::memory_manager::InitializeMemoryManager(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DPartsysGas.cpp55 const u32 s_GxHeapSize = 0x400000; variable
141 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
143 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/
DLightingToonApple.cpp71 const u32 s_GxHeapSize = 0x400000; variable
375 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
377 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/
DLightingFresnel.cpp81 const u32 s_GxHeapSize = 0x800000; variable
351 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
353 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp72 const u32 s_GxHeapSize = 0x400000; variable
88 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
90 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/
Dgx_RenderToTexture.cpp33 const u32 s_GxHeapSize = 0x400000; variable
115 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
117 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()

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