Searched refs:s_BumpTexName (Results 1 – 2 of 2) sorted by relevance
72 GLuint s_BumpTexName; variable189 glGenTextures(1, &s_BumpTexName); in SetRenderState()191 glBindTexture(GL_TEXTURE_2D, s_BumpTexName); in SetRenderState()
71 GLuint s_BumpTexName; variable290 glGenTextures(1, &s_BumpTexName); in LoadObjects()293 glBindTexture(GL_TEXTURE_2D, s_BumpTexName); in LoadObjects()