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Searched refs:plane (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGasColorSimple.cpp49 dat_t plane; variable
88 loadDAT( "rom:/resources/planeXY3.dat", &plane); in SceneObjectInitialize()
154 unloadDAT(&plane); in UnloadObjects()
245 for (int i = 0; i < plane.obj_num; i++) in DrawObject()
247 glBindBuffer(GL_ARRAY_BUFFER, plane.posVB); in DrawObject()
248 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)plane.obj[i].vtx_offset); in DrawObject()
249 …for (unsigned j = plane.obj[i].patch_offset; j < plane.obj[i].patch_size + plane.obj[i].patch_offs… in DrawObject()
251 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, plane.idxVB); in DrawObject()
252 glDrawElements(GL_TRIANGLES, plane.patch[j].elm_size, in DrawObject()
253 GL_UNSIGNED_SHORT, (GLvoid*)(plane.patch[j].elm_offset + plane.obj[i].elm_offset)); in DrawObject()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGasColorOptimal.cpp33 dat_t plane; variable
71 loadDAT( "rom:/resources/planeXY3.dat", &plane); in SceneObjectInitialize()
137 unloadDAT(&plane); in UnloadObjects()
228 for (int i = 0; i < plane.obj_num; i++) in DrawObject()
230 glBindBuffer(GL_ARRAY_BUFFER, plane.posVB); in DrawObject()
231 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)plane.obj[i].vtx_offset); in DrawObject()
232 …for (unsigned j = plane.obj[i].patch_offset; j < plane.obj[i].patch_size + plane.obj[i].patch_offs… in DrawObject()
234 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, plane.idxVB); in DrawObject()
235 glDrawElements(GL_TRIANGLES, plane.patch[j].elm_size, in DrawObject()
236 GL_UNSIGNED_SHORT, (GLvoid*)(plane.patch[j].elm_offset + plane.obj[i].elm_offset)); in DrawObject()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DPartsysGas.cpp48 dat_t plane; variable
260 loadDAT( "rom:/resources/planeXY3.dat", &plane); in SceneObjectInitialize()
271 unloadDAT(&plane); in UnloadObjects()
377 for (int i = 0; i < plane.obj_num; i++) in DrawObject()
379 glBindBuffer(GL_ARRAY_BUFFER, plane.posVB); in DrawObject()
380 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, (void*)plane.obj[i].vtx_offset); in DrawObject()
381 …for (unsigned j = plane.obj[i].patch_offset; j < plane.obj[i].patch_size + plane.obj[i].patch_offs… in DrawObject()
383 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, plane.idxVB); in DrawObject()
384 glDrawElements(GL_TRIANGLES, plane.patch[j].elm_size, in DrawObject()
385 GL_UNSIGNED_SHORT, (GLvoid*)(plane.patch[j].elm_offset + plane.obj[i].elm_offset)); in DrawObject()