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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
Ds.h54 float phai = 2.f * ( float )M_PI * st[0]; in _tToVTBN() local
56 float z = r * sin( theta ) * cos( phai ); in _tToVTBN()
57 float x = r * sin( theta ) * sin( phai ); in _tToVTBN()
58 float dxdt = r * cos( theta ) * sin( phai ); in _tToVTBN()
59 float dzdt = r * cos( theta ) * cos( phai ); in _tToVTBN()
61 float dxdp = cos( phai ); in _tToVTBN()
62 float dzdp = - sin( phai ); in _tToVTBN()