Home
last modified time | relevance | path

Searched refs:gAmb (Results 1 – 1 of 1) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/
Dgx_AlphaTest.cpp113 f32 gAmb[] = { 0.3f, 0.3f, 0.3f, 1.0f}; // Global environment light color in SetUniforms() local
114 glUniform4fv(glGetUniformLocation(s_ProgramId, "dmp_FragmentLighting.ambient"), 1, gAmb); in SetUniforms()