Searched refs:focus_x (Results 1 – 1 of 1) sorted by relevance
81 f32 focus_x = 0; in StartDemo() local116 focus_x += ((static_cast<f32>(tpStatus.x) / 160) - 1) * SPEED; in StartDemo()121 focus_x += padReader.NormalizeStick(padStatus.stick.x) * SPEED; in StartDemo()137 focus_x += SPEED; in StartDemo()142 focus_x -= SPEED; in StartDemo()180 focus_x = 0; in StartDemo()190 nn::math::VEC3 focus(focus_x, focus_y, focus_z); in StartDemo()