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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp210 GLfloat black[] = {0.0f, 0.0f, 0.0f, 0.0f}; in SetGeoMaterial() local
213 glUniform4fv(glGetUniformLocation(pgid, "dmp_FragmentMaterial.specular1"), 1, black); in SetGeoMaterial()
216 glUniform4fv(glGetUniformLocation(pgid, "dmp_FragmentLightSource[0].specular1"), 1, black); in SetGeoMaterial()
220 glUniform4fv(glGetUniformLocation(pgid, "dmp_FragmentMaterial.ambient"), 1, black); in SetGeoMaterial()
/CTR-SDK-4.2.7-SampleDemos/documents/css/
Dmanpage.css219 color : black;
221 border : solid 1px black;