Home
last modified time | relevance | path

Searched refs:a_schlick (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Common/
DUtil.h20 float a_schlick(float p, float w, bool normalize);
DUtil.cpp146 float a_schlick(float p, float w, bool normalize) in a_schlick() function
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/
DLightingAniso.cpp143 lut[j] = a_schlick(0.015f, (float)j/256.f, true); in SetLutTable()
148 lut[255 + 256] = a_schlick(0.015f, 1.f, true) - lut[255]; in SetLutTable()