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Searched refs:_texture (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGasColorSimple.cpp121 float _texture[8]= in SceneObjectInitialize() local
139 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 8, &_texture[0], GL_STATIC_DRAW); in SceneObjectInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGasColorOptimal.cpp104 float _texture[8]= in SceneObjectInitialize() local
122 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 8, &_texture[0], GL_STATIC_DRAW); in SceneObjectInitialize()