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Searched refs:TEXTURE_PIXELS_IN_BLOCK (Results 1 – 1 of 1) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Utility/
Ddemo_TextureConverter.cpp21 const u32 TEXTURE_PIXELS_IN_BLOCK = TEXTURE_BLOCK_SIZE * TEXTURE_BLOCK_SIZE; variable
89 u8 blockBuf[TEXTURE_PIXELS_IN_BLOCK * 4]; in ConvertGLTextureToNative()
172 no * pixelByte * TEXTURE_PIXELS_IN_BLOCK; in ReadBlock()
175 memcpy(buf, pSrc, (TEXTURE_PIXELS_IN_BLOCK * pixelByte) ); in ReadBlock()
181 (row * TEXTURE_PIXELS_IN_BLOCK * pixelByte * textureInformation->blocksInRow) + in ReadBlock()
212 … ((textureInformation->blocksInCol - row - 1) * TEXTURE_PIXELS_IN_BLOCK * pixelByte * in WriteBlock()
218 (row * TEXTURE_PIXELS_IN_BLOCK * pixelByte * textureInformation->blocksInRow) + in WriteBlock()
234 TEXTURE_PIXELS_IN_BLOCK * pixelByte; in WriteBlock()
239 no * TEXTURE_PIXELS_IN_BLOCK * pixelByte; in WriteBlock()