Searched refs:TEXTURE_PIXELS_IN_BLOCK (Results 1 – 1 of 1) sorted by relevance
21 const u32 TEXTURE_PIXELS_IN_BLOCK = TEXTURE_BLOCK_SIZE * TEXTURE_BLOCK_SIZE; variable89 u8 blockBuf[TEXTURE_PIXELS_IN_BLOCK * 4]; in ConvertGLTextureToNative()172 no * pixelByte * TEXTURE_PIXELS_IN_BLOCK; in ReadBlock()175 memcpy(buf, pSrc, (TEXTURE_PIXELS_IN_BLOCK * pixelByte) ); in ReadBlock()181 (row * TEXTURE_PIXELS_IN_BLOCK * pixelByte * textureInformation->blocksInRow) + in ReadBlock()212 … ((textureInformation->blocksInCol - row - 1) * TEXTURE_PIXELS_IN_BLOCK * pixelByte * in WriteBlock()218 (row * TEXTURE_PIXELS_IN_BLOCK * pixelByte * textureInformation->blocksInRow) + in WriteBlock()234 TEXTURE_PIXELS_IN_BLOCK * pixelByte; in WriteBlock()239 no * TEXTURE_PIXELS_IN_BLOCK * pixelByte; in WriteBlock()