Searched refs:TEXTURE_HEIGHT (Results 1 – 2 of 2) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/camera/Simple/ |
| D | Simple.cpp | 101 const s32 TEXTURE_HEIGHT = 256; variable 825 s_RgbBufferSize = nn::y2r::GetOutputImageSize(TEXTURE_WIDTH, TEXTURE_HEIGHT, in InitializeResource() 1149 s32 centeringImageHeight = (TEXTURE_HEIGHT - TRIMMING_HEIGHT) / 2; in Y2rConversion() 1314 f32 windowCoordinateY = (nn::gx::DISPLAY0_WIDTH - TEXTURE_HEIGHT) / 2.0f; in DrawDisplay0() 1319 …TEXTURE_WIDTH, TEXTURE_HEIGHT, // Length (x,y) of the rectangle side in the window coordi… in DrawDisplay0() 1320 TEXTURE_WIDTH, TEXTURE_HEIGHT, // Image size (x,y) in DrawDisplay0() 1321 TEXTURE_WIDTH, TEXTURE_HEIGHT); // Texture size (x,y) in DrawDisplay0() 1444 TEXTURE_HEIGHT, // Texture height in UpdateCameraTexture()
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| /CTR-SDK-4.2.7-SampleDemos/dlp/FakeClient/ |
| D | FakeClient.cpp | 216 const u16 TEXTURE_HEIGHT = 64; in DisplayIcon() local 228 TEXTURE_WIDTH, TEXTURE_HEIGHT); in DisplayIcon()
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