Searched refs:TEXTURE_BLOCK_WIDTH (Results 1 – 1 of 1) sorted by relevance
184 const u16 TEXTURE_BLOCK_WIDTH = 8; in CreateIconTexture() local186 …static bit16 textureBuffer[TEXTURE_BLOCK_WIDTH * BLOCK_WIDTH * TEXTURE_BLOCK_HEIGHT * BLOCK_HEIGHT… in CreateIconTexture()199 …&textureBuffer[(i + TEXTURE_BLOCK_HEIGHT - ICON_BLOCK_HEIGHT)* BLOCK_LENGTH * TEXTURE_BLOCK_WIDTH], in CreateIconTexture()204 …pRenderSystem->GenerateTexture(target, internalFormat, TEXTURE_BLOCK_WIDTH * BLOCK_WIDTH, TEXTURE_… in CreateIconTexture()