Searched refs:OBJECT_COUNT (Results 1 – 2 of 2) sorted by relevance
64 OBJECT_COUNT /* object count */ enumerator70 GLuint id[OBJECT_COUNT];71 GLuint idxId[OBJECT_COUNT];77 GLushort idxcnt[OBJECT_COUNT];78 GLushort vtxcnt[OBJECT_COUNT];194 glGenBuffers(OBJECT_COUNT * 2, (GLuint*)&s_Object); in LoadObjects()245 for (int i = 0; i < OBJECT_COUNT; i++) in DrawFrame()
49 OBJECT_COUNT /* object count */ enumerator55 GLuint id[OBJECT_COUNT];56 GLuint idxId[OBJECT_COUNT];62 GLushort idxcnt[OBJECT_COUNT];63 GLushort vtxcnt[OBJECT_COUNT];187 glGenBuffers(OBJECT_COUNT * 2, (GLuint*)&s_Object); in LoadObjects()305 for (int i = 0; i < OBJECT_COUNT; i++) in DrawObjects()