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Searched refs:GAS_ACC_WIDTH (Results 1 – 8 of 8) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGas.h41 #define GAS_ACC_WIDTH (128) macro
44 #define GAS_TEX_WIDTH (GAS_ACC_WIDTH)
DGas.cpp84 …glTexImage2D(GL_TEXTURE_2D, 0, GL_GAS_DMP, GAS_ACC_WIDTH, GAS_ACC_HEIGHT, 0, GL_GAS_DMP, GL_UNSIGN… in GasInitialize()
95 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24_OES, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasInitialize()
183 float u1 = (GAS_ACC_WIDTH * 1.0f) / (GAS_TEX_WIDTH * 1.0f); in DefaultGasObject()
253 glViewport(0, 0, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasAccumulation()
491 glViewport(0, 0, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasRenderAccumulationZBuffer()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DGas.cpp81 glRenderbufferStorage(GL_RENDERBUFFER, GL_GAS_DMP, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasInitialize()
153 float u1 = (GAS_ACC_WIDTH * 1.0f) / (GAS_TEX_WIDTH * 1.0f); in DefaultGasObject()
254 glViewport(0, 0, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasAccumulation()
303 viewport_size[0] = 1.f / (GLfloat)GAS_ACC_WIDTH; in GasAccumulation()
310 distance_attenuation[2] = 1.0f / (float)(GAS_ACC_WIDTH * GAS_ACC_HEIGHT); in GasAccumulation()
337 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasAccumulation()
DGas.h23 #define GAS_ACC_WIDTH (nn::gx::DISPLAY0_WIDTH) macro
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGas.cpp69 glRenderbufferStorage(GL_RENDERBUFFER, GL_GAS_DMP, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasInitialize()
138 float u1 = (GAS_ACC_WIDTH * 1.0f) / (GAS_TEX_WIDTH * 1.0f); in DefaultGasObject()
245 wh[0] = 1.f / (float)GAS_ACC_WIDTH; in SetGasAccumulationUniform()
306 glViewport(0, 0, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasAccumulation()
354 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasAccumulation()
DGas.h22 #define GAS_ACC_WIDTH (nn::gx::DISPLAY0_WIDTH) macro
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGas.h41 #define GAS_ACC_WIDTH (DISPLAY_WIDTH) macro
DGas.cpp82 glRenderbufferStorage(GL_RENDERBUFFER, GL_GAS_DMP, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasInitialize()
171 float u1 = (GAS_ACC_WIDTH * 1.0f) / (GAS_TEX_WIDTH * 1.0f); in DefaultGasObject()
243 glViewport(0, 0, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasAccumulation()
308 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GAS_ACC_WIDTH, GAS_ACC_HEIGHT); in GasAccumulation()