Searched refs:FRAGMENT_UNIFORM_FRAGMENT_MATERIAL_SAMPLER_D0 (Results 1 – 3 of 3) sorted by relevance
160 FRAGMENT_UNIFORM_FRAGMENT_MATERIAL_SAMPLER_D0, enumerator
217 s_UniformLocations[FRAGMENT_UNIFORM_FRAGMENT_MATERIAL_SAMPLER_D0] = in InitializeUniforms()
415 glUniform1i(demo::s_UniformLocations[demo::FRAGMENT_UNIFORM_FRAGMENT_MATERIAL_SAMPLER_D0], 0); in UseShader()