Searched refs:DECAL_TEXTURE_SHADER (Results 1 – 3 of 3) sorted by relevance
100 shaderType = DECAL_TEXTURE_SHADER; in InitializeBasicShader()142 …== COLOR_FILL_SHADER ) || ( shaderType == FONT_SHADER ) || ( shaderType == DECAL_TEXTURE_SHADER ) ) in GetShaderProgram()
53 DECAL_TEXTURE_SHADER = 2, //!< decal texture shader enumerator
76 …ibutes = m_GraphicsDrawing.m_ShaderManager.GetVertexAttributes(demo::DECAL_TEXTURE_SHADER); in InitializeTexturedTriangles()529 … shaderProgramPtr = m_GraphicsDrawing.m_ShaderManager.GetShaderProgram(demo::DECAL_TEXTURE_SHADER); in FlushTexturedPrimitives()