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Searched refs:ClearBuffer (Results 1 – 6 of 6) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/
Ddemo_FrameBuffer.h104 …void ClearBuffer(const GLbitfield mask = (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_B…
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystem.cpp176 m_CurrentFrameBufferPtr->ClearBuffer(mask); in Clear()
Ddemo_FrameBuffer.cpp322 void FrameBuffer::ClearBuffer(const GLbitfield mask) in ClearBuffer() function in demo::FrameBuffer
/CTR-SDK-4.2.7-SampleDemos/demo1/
Dcamera.cpp261 nn::camera::ClearBuffer(nn::camera::PORT_CAM1); in CameraInitialSequence()
/CTR-SDK-4.2.7-SampleDemos/camera/Simple/
DSimple.cpp1080 nn::camera::ClearBuffer(CAMERA_PORT); in StartCameraCapture()
1118 nn::camera::ClearBuffer(CAMERA_PORT); in StopCameraCapture()
/CTR-SDK-4.2.7-SampleDemos/camera/Stereo/
Dmain.cpp1262 nn::camera::ClearBuffer(nn::camera::PORT_BOTH); in StopCameraCapture()