Searched refs:BLOCK_HEIGHT (Results 1 – 1 of 1) sorted by relevance
179 const u16 BLOCK_HEIGHT = 8; in CreateIconTexture() local180 const u16 BLOCK_LENGTH = BLOCK_WIDTH * BLOCK_HEIGHT; in CreateIconTexture()186 …tatic bit16 textureBuffer[TEXTURE_BLOCK_WIDTH * BLOCK_WIDTH * TEXTURE_BLOCK_HEIGHT * BLOCK_HEIGHT]; in CreateIconTexture()204 …ure(target, internalFormat, TEXTURE_BLOCK_WIDTH * BLOCK_WIDTH, TEXTURE_BLOCK_HEIGHT * BLOCK_HEIGHT, in CreateIconTexture()