Searched refs:u (Results 1 – 14 of 14) sorted by relevance
| /CTR-SDK-4.2.5/resources/specfiles/ |
| D | DemoVersion.desc | 97 - ac:u 99 - cam:u 100 - cecd:u 101 - cfg:u 105 - frd:u 110 - mic:u 111 - ndm:u 112 - news:u 114 - ptm:u 118 - y2r:u
|
| D | Application.desc | 97 - ac:u 99 - cam:u 100 - cecd:u 101 - cfg:u 105 - frd:u 110 - mic:u 111 - ndm:u 112 - news:u 114 - ptm:u 118 - y2r:u
|
| D | DlpChild.desc | 97 - ac:u 99 - cam:u 100 - cecd:u 101 - cfg:u 105 - frd:u 110 - mic:u 111 - ndm:u 112 - news:u 114 - ptm:u 118 - y2r:u
|
| /CTR-SDK-4.2.5/include/nn/gd/CTR/ |
| D | gd_Utils.h | 351 f32 u = 127.f * (val); in FloatToSignedByte() local 352 u = u < 0.f? -u: u; in FloatToSignedByte() 353 return ( s8 )( ((u32)u & 0x7f) | (val < 0.f ? 0x80 : 0) ); in FloatToSignedByte()
|
| D | gd_Texture.h | 680 static void SetTextureCoordinateSourceForUnit2(TextureCoordinateSourceUnit2 u); 691 …static void SetTextureCoordinateSourceForUnit3Procedural(TextureCoordinateSourceUnit3Procedural u); 966 static void SetClampUV(Clamp u, Clamp v); 1023 static void SetShiftUV(Shift u, Shift v); 2033 …_FORCE_INLINE void TextureStage::SetTextureCoordinateSourceForUnit2(TextureCoordinateSourceUnit2 u) in SetTextureCoordinateSourceForUnit2() argument 2036 internal::g_texture.m_TextureUnitControl |= (u & 0x1) << 13; in SetTextureCoordinateSourceForUnit2() 2043 …extureStage::SetTextureCoordinateSourceForUnit3Procedural(TextureCoordinateSourceUnit3Procedural u) in SetTextureCoordinateSourceForUnit3Procedural() argument 2046 internal::g_texture.m_TextureUnitControl |= (u & 0x3) << 8; in SetTextureCoordinateSourceForUnit3Procedural() 2051 NN_FORCE_INLINE void ProceduralTextureStage::SetClampUV(Clamp u, Clamp v) in SetClampUV() argument 2054 internal::g_proceduralTexture.m_Proctex0 |= (u & 0x7) | ((v & 0x7) << 3); in SetClampUV() [all …]
|
| /CTR-SDK-4.2.5/include/nn/math/ |
| D | math_MersenneTwister.h | 66 static const bit32 MIX_MASK = (~0u << PARAMETER_R); 242 static inline bit32 MixBits(bit32 u, bit32 l);
|
| D | math_TinyMt.h | 61 static const bit32 BIT31_MASK = ~0u >> 1;
|
| D | math_Arithmetic.h | 95 u32 u = (F32AsU32(f) & 0x807FFFFF) | 0x3F800000; in FGetMantPart() local 96 return U32AsF32(u); in FGetMantPart()
|
| /CTR-SDK-4.2.5/include/nn/fslow/ |
| D | fslow_IArchive.h | 100 typename Path::Updater u(path); in GetPathString() 101 u->EraseHead(i + 1); in GetPathString()
|
| /CTR-SDK-4.2.5/sources/libraries/math/ |
| D | math_MersenneTwister.cpp | 216 inline bit32 MersenneTwister::MixBits(bit32 u, bit32 l) in MixBits() argument 218 return (u & MIX_MASK) | (l & ~MIX_MASK); in MixBits()
|
| /CTR-SDK-4.2.5/include/nn/ |
| D | Result.h | 99 static const bit32 MASK_NEGATIVE_LEVEL = (~0u) << SIZE_LEVEL; 101 #define NN_RESULT_H_MAKE_MASK(size, shift) (((~0u) >> (32 - (size))) << (shift)) 111 #define NN_RESULT_H_MAKE_MAX(size) ((~0u) >> (32 - (size)))
|
| /CTR-SDK-4.2.5/tools/CommandLineTools/ctr_GxCommandAnalyzer/ |
| D | detail.csv | 60 0x0c: Texture coordinate 0, u 62 0x0e: Texture coordinate 1, u 68 0x16: Texture coordinate 2, u 85 0x0c: Texture coordinate 0, u 87 0x0e: Texture coordinate 1, u 93 0x16: Texture coordinate 2, u 110 0x0c: Texture coordinate 0, u 112 0x0e: Texture coordinate 1, u 118 0x16: Texture coordinate 2, u 135 0x0c: Texture coordinate 0, u [all …]
|
| /CTR-SDK-4.2.5/include/nn/math/ARMv6/inline/ |
| D | math_Matrix34.ipp | 1166 VEC3 u; 1167 VEC3Cross(&u, &lookReverse, &r); 1173 …// Get 'right' by rotating the r-axis and u-axis cameraTwist values a half rotation clockwise on t… 1175 right.x = st * u.x + ct * r.x; 1176 right.y = st * u.y; 1177 right.z = st * u.z + ct * r.z; 1179 up.x = ct * u.x - st * r.x; 1180 up.y = ct * u.y; 1181 up.z = ct * u.z - st * r.z; 1298 …// Get 'right' by rotating the r-axis and u-axis cameraTwist values a half rotation clockwise on t…
|
| /CTR-SDK-4.2.5/build/omake/platforms/CTR/ |
| D | CTR.commondefs.func.om | 715 $(MAKECRO) -u nnroUnresolved -o $@ $<
|