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Searched refs:m_Swizzle (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.5/include/nn/gr/CTR/
Dgr_Shader.h209 … return MakeLoadCommand_( command, PICA_REG_VS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeVtxSwizzleCommand()
224 … return MakeLoadCommand_( command, PICA_REG_GS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeGeoSwizzleCommand()
608 bit32 m_Swizzle[ SWIZZLE_PATTERN_MAX ]; variable
Dgr_ShaderLite.h210 … return MakeLoadCommand_( command, PICA_REG_VS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeVtxSwizzleCommand()
225 … return MakeLoadCommand_( command, PICA_REG_GS_PROG_SWIZZLE_DATA0, m_Swizzle, m_SwizzleCount ); in MakeGeoSwizzleCommand()
642 bit32* m_Swizzle; variable
/CTR-SDK-4.2.5/sources/libraries/gr/CTR/
Dgr_ShaderLite.cpp123 m_Swizzle[ i ] = swizzle[ i * 2 ] ; in SetupBinary()
1327 m_Swizzle = buf; in AssignBuffer_()
Dgr_Shader.cpp87 m_Swizzle[ i ] = swizzle[ i * 2 ] ; in SetupBinary()