Searched refs:isGeoShader (Results 1 – 4 of 4) sorted by relevance
184 if( !m_ExeImageInfo[vert_idx]->isGeoShader ) in MakeShaderOutAttrCommandCache_()196 if( m_ExeImageInfo[geo_idx]->isGeoShader ) in MakeShaderOutAttrCommandCache_()440 NN_GR_ASSERT( ! m_ExeImageInfo[ vtx_shader_index ]->isGeoShader ); in CheckVtxShaderIndex_()455 NN_GR_ASSERT( m_ExeImageInfo[ geo_shader_index ]->isGeoShader ); in CheckGeoShaderIndex_()468 bool is_geometry_shader = m_ExeImageInfo[ shader_index ]->isGeoShader; in MakeConstRgCommand_()1206 if(!m_ExeImageInfo[idx - 1]->isGeoShader) in MakeRgCmdOffsetCache_()1287 num_geo += m_ExeImageInfo[i]->isGeoShader; in CalculateBufferSize_()1297 if( !m_ExeImageInfo[i]->isGeoShader ) in CalculateBufferSize_()1304 if( m_ExeImageInfo[j]->isGeoShader ) in CalculateBufferSize_()1385 m_GeometryShaderNum += m_ExeImageInfo[i]->isGeoShader; in AssignBuffer_()[all …]
377 NN_GR_ASSERT( ! m_ExeImageInfo[ vtx_shader_index ]->isGeoShader ); in CheckVtxShaderIndex_()392 NN_GR_ASSERT( m_ExeImageInfo[ geo_shader_index ]->isGeoShader ); in CheckGeoShaderIndex_()405 bool is_geometry_shader = m_ExeImageInfo[ shader_index ]->isGeoShader; in MakeConstRgCommand_()
535 u8 isGeoShader; member
564 u8 isGeoShader; member