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Searched refs:direction (Results 1 – 6 of 6) sorted by relevance

/CTR-SDK-2.4.0/include/nn/hid/CTR/
Dhid_DeviceStatus.h209 Direction direction; member
Dhid_GyroscopeReader.h159 void SetDirection(const Direction& direction);
/CTR-SDK-2.4.0/sources/libraries/fnd/detail/
Dfnd_DetailHeap.cpp562 u16 direction in AllocUsedBlockFromFreeBlock() argument
578 (direction == NN_OS_EXPHEAP_ALLOC_DIR_FRONT && !pEHHead->reuse)) in AllocUsedBlockFromFreeBlock()
589 (direction == NN_OS_EXPHEAP_ALLOC_DIR_REAR && !pEHHead->reuse)) in AllocUsedBlockFromFreeBlock()
610 SetAllocDirForMBlock(pMBHeadNewUsed, direction); in AllocUsedBlockFromFreeBlock()
/CTR-SDK-2.4.0/include/nn/math/ARMv6/inline/
Dmath_Matrix34.ipp1115 // Z direction of camera coordinates
1153 // X direction of camera coordinates
1159 // Y direction of camera coordinates
1207 // Z direction of camera coordinates
1249 // X direction of camera coordinates
1278 // Y direction of camera coordinates
Dmath_Matrix44.ipp503 Description: Rotates projection matrix in the direction of the screen.
/CTR-SDK-2.4.0/include/nn/math/inline/
Dmath_Matrix44.ipp120 Description: Rotates projection matrix in the direction of the screen.