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Searched refs:bumpMode (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-2.4.0/include/nn/gx/CTR/
Dgx_MacroFragment.h494 #define PICA_CMD_DATA_FRAG_LIGHT_ENV_BUMP(bumpMode, bumpRenorm) \ argument
495 ( ((bumpRenorm) | (bumpMode == PICA_DATA_FRAG_LIGHT_ENV_BUMP_NOT_USED_DMP) ) ? 0 : 1 )
500 shadowSelector, clampHighlights, bumpMode, bumpRenorm) \ argument
512 ( (bumpMode) << 28) | \
513 ( PICA_CMD_DATA_FRAG_LIGHT_ENV_BUMP(bumpMode, bumpRenorm) << 30) | \
/CTR-SDK-2.4.0/sources/libraries/gr/CTR/
Dgr_FragmentLight.cpp240 bumpMode, in MakeLightEnvCommand()
342 bumpMode( PICA_DATA_FRAG_LIGHT_ENV_BUMP_NOT_USED_DMP ), in FragmentLight()
/CTR-SDK-2.4.0/include/nn/gr/CTR/
Dgr_FragmentLight.h450 PicaDataFragLightEnvBump bumpMode; variable
/CTR-SDK-2.4.0/include/nn/gd/CTR/
Dgd_Lighting.h885 static void SetBumpMode(BumpMode bumpMode, gdBool bumpRenorm);
1161 NN_FORCE_INLINE void LightingStage::SetBumpMode(BumpMode bumpMode, gdBool bumpRenorm) in SetBumpMode() argument
1165 internal::g_lightingStageSettings.m_BumpMode = bumpMode & 0x3; in SetBumpMode()