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/CTR-SDK-2.3.4/CTR_SDK/build/omake/
Dmodulerules.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
18 # .c/.cpp/.asm ���琶�����ꂽ�I�u�W�F�N�g�t�@�C���̃t���p�X���i�[�����B
20 # �lj�����I�u�W�F�N�g�t�@�C�����ꏏ�ɐ�������ꍇ�� TARGET ��x���]�������Ďg�����B
34 # ���C�u�������i�g���q�����j�̖��O���i�[�����
43 # true �Ȃ琶�������I�u�W�F�N�g�����C�u�����Ƃ��ĕێ�����
53 # �����Ŏw�肵���v���O�������� elf �t�@�C���� rom �t�@�C���̃t�@�C�����Ɏg�p�����B
Dcommondefs.funcs.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
16 # ���̃t�@�C���͊֐���`�݂̂ł�
43 eprintln($"�c���[�O�̃t�@�C�����r���h���悤�Ƃ��Ă��܂��B: $(apath)")
153 # �t�@�C�����R�s�[���郋�[����lj�����
191 # �C�ӂ̃t�@�C������ .o ���쐬���郋�[����lj�����
209 # C �̃v���v���Z�X������K�p���郋�[����lj�����
210 # ���ʃt�@�C���̃p�X��Ԃ�
231 # ELF �t�@�C�����쐬���郋�[����lj�����
232 # ELF �t�@�C���̃p�X��Ԃ�
249 # �I�v�V�����t�@�C���o�R�� ELF �t�@�C�����쐬���郋�[����lj�����
[all …]
Dcommondefs.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
20 # OMake �̃f�t�H���g���C�u��������x�����ǂݍ���
143 # �C���X�g�[�����ݒ� (���̏��ԂŗD��)
182 # �r���h�^�[�Q�b�g�ƃr���h�^�C�v�ɍ��킹���f�B���N�g�������[�U���Ŏw�肷�邽�߂̕ϐ�
302 # Horizon �p���C�u����
Dpackagedefs.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
Dplatformdefs.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
Dcommondefs.cctype.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
219 # �Ώۂ̃R���p�C���ݒ�����[�h
/CTR-SDK-2.3.4/CTR_SDK/sources/libraries/math/
Dmath_Geometry.cpp151 VEC3Lerp(&C, &tmp.Pmin, &tmp.Pmax, 0.5f); in Set()
153 f32 maxDistance = VEC3SquareDist(&C, &arrayPoint[0]); in Set()
156 f32 dist = VEC3SquareDist(&C, &arrayPoint[i]); in Set()
337 f32 distance = J->Test(S->C); in DistSqSphereToPlane()
1020 VEC3Sub(&PmC, &L->P, &sphere->C); in IntersectionLine3Sphere()
1118 VEC3Sub(&w, &sphere->C, &R->P); in IntersectionRay3Sphere()
1291 if (sphere->C.x < aabb->Pmin.x) in IntersectionSphereAABB()
1292 distSq += (sphere->C.x - aabb->Pmin.x) * (sphere->C.x - aabb->Pmin.x); in IntersectionSphereAABB()
1293 else if (sphere->C.x > aabb->Pmax.x) in IntersectionSphereAABB()
1294 distSq += (sphere->C.x - aabb->Pmax.x) * (sphere->C.x - aabb->Pmax.x); in IntersectionSphereAABB()
[all …]
Dmath_Equation.cpp101 f32 C = -1 - FSqrt(D); in SolveEquation2() local
103 root[0] = A * C; in SolveEquation2()
104 root[1] = A * B / C; in SolveEquation2()
212 f32 C = -1 - FSqrt(D); in SolveEquation2() local
214 root[0] = A * C; in SolveEquation2()
215 root[1] = A * B / C; in SolveEquation2()
/CTR-SDK-2.3.4/CTR_SDK/include/nn/math/
Dmath_Geometry.h175 explicit SPHERE(const f32* p) : C(p), r(*(p + 3)) {} in SPHERE()
176 SPHERE(const VEC3& center, f32 radius) : C(center), r(radius) {} in SPHERE()
178 operator f32*() { return &C.x; }
179 operator const f32*() const { return &C.x; }
180 bool operator==(const self_type& rhs) const { return C == rhs.C && r == rhs.r; }
181 bool operator!=(const self_type& rhs) const { return C != rhs.C || r != rhs.r; }
186 VEC3 C;
208 PLANE(f32 A, f32 B, f32 C, f32 D, bool isNormalized = false)
209 : N(A, B, C), d(D) in N()
493 bool IntersectionRay3Capsule(const RAY3* R, const CAPSULE* C);
[all …]
/CTR-SDK-2.3.4/CTR_SDK/build/omake/compilers/
Dcommondefs.cctype.RVCT.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
44 # SDK �̓��쌟�؍� RVCT version ���C���X�g�[������Ă���΂�����g�p
45 # �C���X�g�[������Ă��Ȃ���΁A�Ή����Ă��� RVCT �� version �̒�����
46 # ���[�U���C���X�g�[�����Ă��� RVCT �̒�����ŐV�̃o�[�W�������g�p����
197 # .map �t�@�C����R�[���O���t�t�@�C���������邽�߂̃I�v�V����
198 # �t�B�[�h�o�b�N�t�@�C���������ɂ͂����͕s�v
Dcommondefs.cctype.GCC.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
/CTR-SDK-2.3.4/CTR_SDK/build/omake/platforms/
DCTR.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
/CTR-SDK-2.3.4/CTR_SDK/build/omake/platforms/WIN/
DWIN.targetdefs.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
/CTR-SDK-2.3.4/CTR_SDK/build/linker/
DCTR.Process.MPCore.ldscript.template5 Copyright (C)2008 Nintendo Co., Ltd. All rights reserved.
/CTR-SDK-2.3.4/CTR_SDK/resources/specfiles/
DApplication.desc115 - http:C
123 - ssl:C
DDlpChild.desc115 - http:C
123 - ssl:C
/CTR-SDK-2.3.4/CTR_SDK/build/omake/platforms/CTR/
DCTR.commondefs.test.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
DCTR.commondefs.gl.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
DCTR.targetdefs.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
DCTR.commondefs.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
DCTR.build.tests.om5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
/CTR-SDK-2.3.4/CTR_SDK/include/nn/math/inline/
Dmath_Matrix33.ipp4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
Dmath_Vector2.ipp4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
Dmath_Matrix22.ipp4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
/CTR-SDK-2.3.4/CTR_SDK/include/nn/math/ARMv6/inline/
Dmath_Vector3.ipp4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.

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