| /CTR-SDK-2.3.4/CTR_SDK/build/omake/ |
| D | modulerules.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved. 18 # .c/.cpp/.asm ���琶�����ꂽ�I�u�W�F�N�g�t�@�C���̃t���p�X���i�[�����B 20 # �lj�����I�u�W�F�N�g�t�@�C�����ꏏ�ɐ�������ꍇ�� TARGET ��x���]�������Ďg�����B 34 # ���C�u�������i�g���q�����j�̖��O���i�[����� 43 # true �Ȃ琶�������I�u�W�F�N�g�����C�u�����Ƃ��ĕێ����� 53 # �����Ŏw�肵���v���O�������� elf �t�@�C���� rom �t�@�C���̃t�@�C�����Ɏg�p�����B
|
| D | commondefs.funcs.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved. 16 # ���̃t�@�C���͊���`�݂̂ł� 43 eprintln($"�c���[�O�̃t�@�C�����r���h���悤�Ƃ��Ă��܂��B: $(apath)") 153 # �t�@�C�����R�s�[���郋�[����lj����� 191 # �C�ӂ̃t�@�C������ .o ���쐬���郋�[����lj����� 209 # C �̃v���v���Z�X������K�p���郋�[����lj����� 210 # ���ʃt�@�C���̃p�X��Ԃ� 231 # ELF �t�@�C�����쐬���郋�[����lj����� 232 # ELF �t�@�C���̃p�X��Ԃ� 249 # �I�v�V�����t�@�C���o�R�� ELF �t�@�C�����쐬���郋�[����lj����� [all …]
|
| D | commondefs.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved. 20 # OMake �̃f�t�H���g���C�u��������x�����ǂݍ��� 143 # �C���X�g�[�����ݒ� (���̏��ԂŗD��) 182 # �r���h�^�[�Q�b�g�ƃr���h�^�C�v�ɍ��킹���f�B���N�g�������[�U���Ŏw�肷�邽�߂̕ϐ� 302 # Horizon �p���C�u����
|
| D | packagedefs.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| D | platformdefs.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| D | commondefs.cctype.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved. 219 # �Ώۂ̃R���p�C���ݒ�����[�h
|
| /CTR-SDK-2.3.4/CTR_SDK/sources/libraries/math/ |
| D | math_Geometry.cpp | 151 VEC3Lerp(&C, &tmp.Pmin, &tmp.Pmax, 0.5f); in Set() 153 f32 maxDistance = VEC3SquareDist(&C, &arrayPoint[0]); in Set() 156 f32 dist = VEC3SquareDist(&C, &arrayPoint[i]); in Set() 337 f32 distance = J->Test(S->C); in DistSqSphereToPlane() 1020 VEC3Sub(&PmC, &L->P, &sphere->C); in IntersectionLine3Sphere() 1118 VEC3Sub(&w, &sphere->C, &R->P); in IntersectionRay3Sphere() 1291 if (sphere->C.x < aabb->Pmin.x) in IntersectionSphereAABB() 1292 distSq += (sphere->C.x - aabb->Pmin.x) * (sphere->C.x - aabb->Pmin.x); in IntersectionSphereAABB() 1293 else if (sphere->C.x > aabb->Pmax.x) in IntersectionSphereAABB() 1294 distSq += (sphere->C.x - aabb->Pmax.x) * (sphere->C.x - aabb->Pmax.x); in IntersectionSphereAABB() [all …]
|
| D | math_Equation.cpp | 101 f32 C = -1 - FSqrt(D); in SolveEquation2() local 103 root[0] = A * C; in SolveEquation2() 104 root[1] = A * B / C; in SolveEquation2() 212 f32 C = -1 - FSqrt(D); in SolveEquation2() local 214 root[0] = A * C; in SolveEquation2() 215 root[1] = A * B / C; in SolveEquation2()
|
| /CTR-SDK-2.3.4/CTR_SDK/include/nn/math/ |
| D | math_Geometry.h | 175 explicit SPHERE(const f32* p) : C(p), r(*(p + 3)) {} in SPHERE() 176 SPHERE(const VEC3& center, f32 radius) : C(center), r(radius) {} in SPHERE() 178 operator f32*() { return &C.x; } 179 operator const f32*() const { return &C.x; } 180 bool operator==(const self_type& rhs) const { return C == rhs.C && r == rhs.r; } 181 bool operator!=(const self_type& rhs) const { return C != rhs.C || r != rhs.r; } 186 VEC3 C; 208 PLANE(f32 A, f32 B, f32 C, f32 D, bool isNormalized = false) 209 : N(A, B, C), d(D) in N() 493 bool IntersectionRay3Capsule(const RAY3* R, const CAPSULE* C); [all …]
|
| /CTR-SDK-2.3.4/CTR_SDK/build/omake/compilers/ |
| D | commondefs.cctype.RVCT.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved. 44 # SDK �̓��쌟�؍� RVCT version ���C���X�g�[������Ă��������g�p 45 # �C���X�g�[������Ă��Ȃ���A�Ή����Ă��� RVCT �� version �̒����� 46 # ���[�U���C���X�g�[�����Ă��� RVCT �̒�����ŐV�̃o�[�W�������g�p���� 197 # .map �t�@�C����R�[���O���t�t�@�C�������邽�߂̃I�v�V���� 198 # �t�B�[�h�o�b�N�t�@�C���������ɂ͂����͕s�v
|
| D | commondefs.cctype.GCC.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| /CTR-SDK-2.3.4/CTR_SDK/build/omake/platforms/ |
| D | CTR.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| /CTR-SDK-2.3.4/CTR_SDK/build/omake/platforms/WIN/ |
| D | WIN.targetdefs.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| /CTR-SDK-2.3.4/CTR_SDK/build/linker/ |
| D | CTR.Process.MPCore.ldscript.template | 5 Copyright (C)2008 Nintendo Co., Ltd. All rights reserved.
|
| /CTR-SDK-2.3.4/CTR_SDK/resources/specfiles/ |
| D | Application.desc | 115 - http:C 123 - ssl:C
|
| D | DlpChild.desc | 115 - http:C 123 - ssl:C
|
| /CTR-SDK-2.3.4/CTR_SDK/build/omake/platforms/CTR/ |
| D | CTR.commondefs.test.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| D | CTR.commondefs.gl.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| D | CTR.targetdefs.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| D | CTR.commondefs.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| D | CTR.build.tests.om | 5 # Copyright (C)2009-2011 Nintendo Co., Ltd. All rights reserved.
|
| /CTR-SDK-2.3.4/CTR_SDK/include/nn/math/inline/ |
| D | math_Matrix33.ipp | 4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
|
| D | math_Vector2.ipp | 4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
|
| D | math_Matrix22.ipp | 4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
|
| /CTR-SDK-2.3.4/CTR_SDK/include/nn/math/ARMv6/inline/ |
| D | math_Vector3.ipp | 4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
|