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/CTR-SDK-1.0.0/CTR_SDK/sources/libraries/math/
Dmath_Geometry.cpp1121 f32 rsq = sphere->r * sphere->r; in IntersectionRay3Sphere() local
1123 if (proj < 0.f && wsq > rsq) in IntersectionRay3Sphere()
1128 if (vsq * wsq - proj * proj <= vsq * rsq) in IntersectionRay3Sphere()