Searched refs:p4 (Results 1 – 2 of 2) sorted by relevance
511 f32 Bezier(f32 p1, f32 p2, f32 p3, f32 p4, f32 s) in Bezier() argument523 return a1*p1 + a2*p2 + a3*p3 + a4*p4; in Bezier()
477 f32 Bezier(f32 p1, f32 p2, f32 p3, f32 p4, f32 s);