Searched refs:depthRangeNear (Results 1 – 2 of 2) sorted by relevance
161 *command++ = Float32ToFloat24( depthRangeNear - depthRangeFar ); in MakeCommand()165 …lePolygonOffset ? depthRangeNear - (depthRangeNear - depthRangeFar) * polygonOffsetUnit / f32(1 <<… in MakeCommand()331 depthRangeNear ( 0.0f ), in WBuffer()
675 f32 depthRangeNear; variable