Searched refs:GetVtxShaderIndex (Results 1 – 2 of 2) sorted by relevance
178 int shader_index = GetVtxShaderIndex(); in MakeVtxProgramCommand()253 int shader_index = GetVtxShaderIndex(); in MakeConstRgCommand_()315 … const int shader_index = IsEnableGeoShader() ? GetGeoShaderIndex() : GetVtxShaderIndex(); in MakeOutAttrCommand_()355 int vtx_shader_index = GetVtxShaderIndex(); in MakeOutAttrCommand_()683 …symbol->shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ? GetGeoShaderIndex() : GetVtxShaderIndex(); in SearchBindSymbol()750 … = ( shader_type == BindSymbol::SHADER_TYPE_GEOMETRY ) ? GetGeoShaderIndex() : GetVtxShaderIndex(); in SearchBindSymbolNum()786 …_index = type == ( BindSymbol::SHADER_TYPE_GEOMETRY ) ? GetGeoShaderIndex() : GetVtxShaderIndex(); in SearchBindSymbol()
305 int GetVtxShaderIndex() const in GetVtxShaderIndex() function