Searched refs:GetGeoShaderIndex (Results 1 – 2 of 2) sorted by relevance
295 return ( 0 <= GetGeoShaderIndex() ); in IsEnableGeoShader()316 int GetGeoShaderIndex() const in GetGeoShaderIndex() function
218 int shader_index = GetGeoShaderIndex(); in MakeGeoProgramCommand()260 shader_index = GetGeoShaderIndex(); in MakeConstRgCommand_()315 … const int shader_index = IsEnableGeoShader() ? GetGeoShaderIndex() : GetVtxShaderIndex(); in MakeOutAttrCommand_()683 …er_index = symbol->shaderType == BindSymbol::SHADER_TYPE_GEOMETRY ? GetGeoShaderIndex() : GetVtxSh… in SearchBindSymbol()750 …hader_index = ( shader_type == BindSymbol::SHADER_TYPE_GEOMETRY ) ? GetGeoShaderIndex() : GetVtxSh… in SearchBindSymbolNum()786 … int shader_index = type == ( BindSymbol::SHADER_TYPE_GEOMETRY ) ? GetGeoShaderIndex() : GetVtxSh… in SearchBindSymbol()