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Searched defs:trans (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/demos/lyt/group/sources/
Dmain.cpp260 nw::math::VEC3 trans = it->GetTranslate(); in nnMain() local
/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_DrawerUniform.cpp141 register const nw::math::VEC2 trans( texSRT.translate.x, texSRT.translate.y ); in CalcTextureCoords() local
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmCamera.cpp457 int trans = y-mTouchPanelY; in MoveCamera3D() local
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ParticleSet.cpp1245 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles() local
1325 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles() local
3183 math::VEC3* trans = in UpdateParticles() local