| /CTR-SDK-1.0.0/CTR_SDK/sources/libraries/math/ |
| D | math_Geometry.cpp | 235 DistSqPoint3ToLine3(const VEC3* P, const LINE3* L, f32* t) in DistSqPoint3ToLine3() 257 DistSqPoint3ToRay3(const VEC3* P, const RAY3* R, f32* t) in DistSqPoint3ToRay3() 280 DistSqPoint3ToSegment3(const VEC3* P, const SEGMENT3* S, f32* t) in DistSqPoint3ToSegment3() 487 DistSqLine3ToLine3(const LINE3* L0, const LINE3* L1, f32* s, f32* t) in DistSqLine3ToLine3() 537 DistSqSegment3ToSegment3(const SEGMENT3* S1, const SEGMENT3* S2, f32* s, f32* t) in DistSqSegment3ToSegment3() 616 DistSqLine3ToRay3(const LINE3* L, const RAY3* R, f32* s, f32* t) in DistSqLine3ToRay3() 673 DistSqLine3ToSegment3(const LINE3* L0, const SEGMENT3* S, f32* s, f32* t) in DistSqLine3ToSegment3() 741 DistSqRay3ToRay3(const RAY3* R0, const RAY3* R1, f32* s, f32* t) in DistSqRay3ToRay3() 815 DistSqRay3ToSegment3(const RAY3* R0, const SEGMENT3* S, f32* s, f32* t) in DistSqRay3ToSegment3() 914 IntersectionLine3Plane(const LINE3* L, const PLANE* J, f32* t, VEC3* I) in IntersectionLine3Plane() [all …]
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| D | math_Arithmetic.cpp | 514 f32 t = 1.f - s; in Bezier() local
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| /CTR-SDK-1.0.0/CTR_SDK/sources/libraries/rdt/CTR/ |
| D | rdt_Transceiver.cpp | 203 Transceiver t; in serverSide() local 224 Transceiver t; in clientSide() local
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| D | rdt_Utility.h | 103 T t; in Align() member
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| /CTR-SDK-1.0.0/CTR_SDK/include/nn/math/ |
| D | math_Quaternion.h | 220 inline QUAT* QUATLerp(QUAT* pOut, const QUAT& q1, const QUAT& q2, f32 t) { return QUATLerp( pOut, &… in QUATLerp() 221 inline QUAT* QUATSlerp(QUAT* pOut, const QUAT& q1, const QUAT& q2, f32 t) { return QUATSlerp( pOut,… in QUATSlerp() 223 …d(QUAT* pOut, const QUAT& p, const QUAT& a, const QUAT& b, const QUAT& q, f32 t) { return QUATSqua… in QUATSquad()
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| D | math_Matrix33.h | 259 MTX33MAdd(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2) in MTX33MAdd() 341 inline MTX33* MTX33MAdd(MTX33* pOut, f32 t, const MTX33& m1, const MTX33& m2) { return MTX33MAdd( p… in MTX33MAdd()
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| D | math_Vector2.h | 311 VEC2Lerp(VEC2* pOut, const VEC2* p1, const VEC2* p2, f32 t) in VEC2Lerp() 395 inline VEC2* VEC2Lerp(VEC2* pOut, const VEC2& v1, const VEC2& v2, f32 t) { return VEC2Lerp(pOut, &v… in VEC2Lerp()
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| D | math_Vector3.h | 334 VEC3Lerp(VEC3* pOut, const VEC3* p1, const VEC3* p2, f32 t) in VEC3Lerp() 474 inline VEC3* VEC3Lerp(VEC3* pOut, const VEC3& v1, const VEC3& v2, f32 t) { return VEC3Lerp( pOut, &… in VEC3Lerp()
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| D | math_Matrix22.h | 199 inline MTX22* MTX22MAdd(MTX22* pOut, f32 t, const MTX22& m1, const MTX22& m2) { return MTX22MAdd(pO… in MTX22MAdd()
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| D | math_Vector4.h | 263 inline VEC4* VEC4Lerp(VEC4* pOut, const VEC4& v1, const VEC4& v2, f32 t) { return VEC4Lerp( pOut, &… in VEC4Lerp()
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| D | math_Matrix23.h | 278 inline MTX23* MTX23MAdd(MTX23* pOut, f32 t, const MTX23& m1, const MTX23& m2) { return MTX23MAdd( p… in MTX23MAdd()
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| D | math_Matrix44.h | 582 MTX44Frustum(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f) in MTX44Frustum() 786 MTX44Ortho(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f) in MTX44Ortho()
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| D | math_Matrix34.h | 733 MTX34MAdd(MTX34* pOut, f32 t, const MTX34* p1, const MTX34* p2) in MTX34MAdd() 1061 inline MTX34* MTX34MAdd(MTX34* pOut, f32 t, const MTX34& m1, const MTX34& m2) { return MTX34MAdd( p… in MTX34MAdd()
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| /CTR-SDK-1.0.0/CTR_SDK/sources/libraries/tpl/CTR/ |
| D | tpl_ReadTexturePackage.cpp | 59 int t = search_crc32_data( in GetTextureIndex() local
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| D | tpl_crc32.cpp | 199 int t = search_crc32_index(_base, num, width, crc); in search_crc32_data() local
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| /CTR-SDK-1.0.0/CTR_SDK/include/nn/util/ |
| D | util_Rect.h | 187 const f32 t = top; in Normalize() local
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| /CTR-SDK-1.0.0/CTR_SDK/include/nn/net/compatible/nos/ |
| D | nos_horizon.h | 1019 #define NOS_mtod(m, t) ((t)(nnnetOslMbuf_tod(m))) argument
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